Chin Strap Sensor for Silent Walk-Around Character Control

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Solution Overview

Problem

Current walk-around character control systems require either a backstage operator or visible finger paddles to trigger audio and animation, which can disrupt the illusion and are not practical in all scenarios, necessitating a more discreet and efficient method for performers to control audio and animation.

Innovation Solution

A chin movement sensor assembly integrated into the character costume, utilizing a deflection monitoring sensor such as a string potentiometer or force sensor, allows performers to trigger audio and animation with small jaw movements, processing sensor signals to generate control signals for sound and robotics systems, enabling silent and non-visible operation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If finger paddles are used to trigger audio and animation, then control capability is provided, but the illusion is ruined because the paddles are visible to visitors

Engineering Contradiction:
Improvecontrol capabilityVSAvoidillusion disruption
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The control mechanism is extracted from the visible exterior and placed inside the costume head, where it becomes invisible to visitors. The chin movement sensor assembly is integrated within the head structure, allowing the performer to control audio and animation through internal jaw movements rather than external finger paddles.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The chin movement sensor acts as an intermediary between the performer's natural jaw movement and the control signals. Instead of directly manipulating visible controls, the performer's jaw movement is converted into sensor signals that trigger the desired effects, providing an invisible mediation layer.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If backstage operators are used to control audio and animation, then precise control is achieved, but it is not practical to provide operators for each character

Engineering Contradiction:
Improvecontrol precisionVSAvoidoperational complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The performer becomes self-sufficient by using their own jaw movements to control the character's audio and animation. The chin movement sensor assembly enables the performer to independently trigger effects without requiring external operators, making the system self-contained and scalable to multiple characters.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The manual control system (operators or finger paddles) is replaced with an automated sensor-based system. The chin movement sensor automatically detects jaw movements and converts them into control signals, eliminating the need for human operators while maintaining reliable control.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of operation

If sensitive triggers are used to respond to performer movements, then ease of operation is improved, but false triggers increase

Engineering Contradiction:
Improvetrigger sensitivityVSAvoidfalse trigger rate
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system establishes predefined trigger conditions and thresholds before operation begins. The chin movement sensor is calibrated to recognize specific jaw movement patterns that correspond to intentional performer actions, distinguishing them from accidental movements or natural speech patterns.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system incorporates feedback mechanisms to verify trigger conditions before activation. By monitoring the characteristics of jaw movements and comparing them against predefined criteria, the system can confirm intentional triggers while filtering out false signals from natural speaking or breathing.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution allows performers to control audio and animation without visible aids, reducing false triggers and maintaining the illusion by using predefined chin movements to initiate audio playback and synchronization with pre-recorded tracks, enhancing interaction effectiveness.

Implementation Method 1

A deflection monitoring sensor such as a string potentiometer or force sensor

Methodology Applied
Scientific EffectDeflection monitoring: Displacement

Implementation Method 2

A deflection monitoring sensor such as a string potentiometer or force sensor

Methodology Applied
Scientific EffectForce sensing: Force

Data Source

PatentUS8801488B2Chin strap sensor for triggering control of walk-around characters
Publication Date: 2014.08.12 DISNEY ENTERPRISES INC
  • US8801488B2 patent drawing
  • US8801488B2 patent drawing
  • US8801488B2 patent drawing

AI summary

A walk-around character assembly or system with enhanced control functionality to provide a performer of a walk-around character the ability to silently and non-visibly trigger audio, animation, and/or special effects. A deflection monitoring (or chin movement) sensor is provided in the head portion of the character costume to detect predefined chin movements, e.g., a performer opening their mouth once or twice within a time period to limit false negatives/triggers. For example, a potentiometer or force sensor may be provided in the chin strap of a character head. The performer is able to trigger an audio response or to animate the mouth of the character head with relatively small movements of their jaw as a controller processes the sensor signals to determine when to generate control signals to operate sound equipment on the character costume.