Cinema Headphones With Segmented Audio Drivers

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Solution Overview

Problem

Movie theater patrons face distractions from ambient noises and inconsistent audio experiences due to loud sound levels and hearing difficulties, while theaters struggle to provide immersive sound without compromising security and home entertainment quality.

Innovation Solution

Special headphones equipped with high-frequency and mid-range drivers, paired with low-frequency speakers, offering volume control, noise reduction/cancellation filters, and directional sound adjustment, along with encryption and pairing algorithms to ensure use only within the theater environment, reducing theft and enhancing the cinematic experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If theaters install elaborate full-range speaker arrays and turn the volume high to offer an immersive audio experience, then the audio immersion is improved, but the sound becomes too loud for some patrons and creates uncomfortable listening levels

Engineering Contradiction:
Improveaudio immersionVSAvoidexcessive sound volume
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The audio system is segmented into two separate channels: full-range speaker arrays for immersive ambient sound and dedicated headphones for personalized audio delivery. This segmentation allows the theater to maintain high immersive audio while individual patrons can control their own sound levels through headphones, resolving the contradiction between audio immersion and excessive volume.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Headphones serve as an intermediary device between the theater's audio system and the patron's ears. The headphones receive audio signals from the theater system and deliver them at controlled volumes to individual patrons, allowing the theater to maintain high immersive audio levels while protecting patrons from excessive sound exposure.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If theaters provide special headphones with high-frequency and mid-range drivers to create full audio experience, then the audio quality is improved, but the headphones become valuable targets for theft outside the theater

Engineering Contradiction:
Improveaudio qualityVSAvoidtheft risk
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The headphones are designed with specific parameter limitations - they lack low-frequency drivers (subwoofers) that would be necessary for complete audio reproduction. This parameter change creates a functional dependency on the theater's low-frequency speaker system, reducing the headphones' standalone value and thus theft risk, while still providing high-quality high and mid-range audio when used in conjunction with the theater's audio system.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The headphones are designed to function universally within the theater environment by integrating with both the audio system and the seating system. They serve multiple functions: delivering high-quality audio, providing noise cancellation, and acting as a security mechanism through their integration with the theater's existing infrastructure, thereby reducing theft risk.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Object-affected harmful factors

If theaters provide noise reduction and cancellation filters to reduce ambient theater noises, then the listening experience is improved, but patrons who enjoy conventional theater noises or wish to speak with neighbors lose the ability to hear them

Engineering Contradiction:
Improveambient noise reductionVSAvoidnoise control flexibility
Core Design Contradiction:
Object-affected harmful factorsVSAdaptability or versatility

Solution Approach 1:

The noise cancellation system incorporates dynamic adjustability, allowing patrons to modify the level of noise reduction in real-time. Patrons can increase noise cancellation when wanting immersive audio experience and decrease it when wishing to hear ambient theater noises or communicate with neighbors, thus resolving the contradiction between noise reduction and auditory flexibility.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides preliminary noise reduction to create an immersive audio experience, but includes built-in mechanisms (such as ambient microphones and adjustable controls) that allow patrons to restore ambient sound awareness when needed. This preliminary action of noise reduction is reversible through user control, maintaining flexibility for different listening scenarios.

Inventive Principle:
Principle #10Preliminary action

4Ease of operation

If theaters provide volume control and noise cancellation features in the headphones, then the personalization and comfort are improved, but the device complexity increases

Engineering Contradiction:
Improvepersonalization controlVSAvoidheadphone system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The headphones merge multiple functions (audio delivery, noise cancellation, volume control, and integration with theater seating and audio systems) into a single unified device. By combining these functions rather than providing separate systems, the overall complexity is managed more efficiently while maintaining ease of operation through integrated controls.

Inventive Principle:
Principle #5Merging (Combining)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Provides a personalized, immersive audio experience for patrons while minimizing distractions and theft risks, ensuring superior sound quality within the theater and limiting the headphones' value outside the environment.

Implementation Method 1

the special headphones may be equipped with noise reduction and/or cancellation filters

Methodology Applied
Scientific EffectNoise reduction and cancellation: Acoustic Absorption

Data Source

PatentUS11974113B2System and methods for cinematic headphones
Publication Date: 2024.04.30 HED TECH SARL
  • US11974113B2 patent drawing
  • US11974113B2 patent drawing
  • US11974113B2 patent drawing

AI summary

A cinema system comprises video equipment configured to generate video images from video data for presentation on a screen; a headphone system including left and right ear cups, each including at least one driver configured to drive highs and/or mids based on headphone sound signals and not configured to drive lows; a first DAC configured to convert audio data based on the headphone sound data to the headphone sound signals; and a control system configured to generate the audio data from at least headphone sound data; one or more low-frequency speakers configured to drive lows based on low-frequency speaker signals; a second DAC configured to generate the low-frequency speaker signals from low-frequency speaker data; and a server system configured to assist in providing the video data to the video equipment, the headphone sound data to the one or more headphone systems, and the low-frequency speaker data to the second DAC.