Circular Music Controller with Gesture-Based Audio Sequencing

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional electronic musical instruments are limited in their ability to allow musicians to experiment with sounds and create new musical forms in a dynamic and exploratory manner, lacking the flexibility to control the arrangement and randomization of audio segments.

Innovation Solution

A system using a computer hardware processor to generate music by sequencing audio segments, allowing for deterministic and randomized arpeggiation based on user input, with features such as rotating hardware components to change audio segments and a circular geometry of selectable elements for intuitive control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional electronic musical instruments are used, then music can be produced by manipulating sounds, but the ability to experiment with sounds and create new musical forms in a dynamic and exploratory manner is limited

Engineering Contradiction:
Improveability to experiment with sounds and create new musical formsVSAvoidcontrol over arrangement and randomization of audio segments
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system dynamically adjusts the arrangement and playback order of audio segments based on real-time sensor input from user gestures. The playback sequence is not fixed but adapts continuously to user movements, enabling dynamic exploration of musical forms while maintaining ease of operation through intuitive gesture-based control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system automatically sequences and arranges audio segments based on sensor data without requiring manual programming or complex configuration by the user. The instrument serves itself by interpreting gestures directly into musical arrangements, freeing the user from complex operational tasks while enhancing experimental versatility.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If audio segments are arranged in a fixed order, then the system is simple to operate, but the creative freedom and flexibility in music composition is reduced

Engineering Contradiction:
Improvecreative freedom in music compositionVSAvoidsystem complexity for controlling audio segment arrangement
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces complex manual control mechanisms with sensor-based gesture recognition. Instead of requiring users to manually program or arrange audio segments through complex interfaces, the system uses motion sensors to detect gestures and automatically translates them into musical arrangements, reducing device complexity while maximizing creative freedom.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

Sensor technology serves as an intermediary between the user's natural gestures and the audio segment arrangement. This intermediary automatically interprets simple physical movements and converts them into complex musical sequencing decisions, allowing users to exercise creative control without directly managing system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If randomization is applied to audio segment sequencing, then musical experimentation is enhanced, but control over the sequencing becomes more difficult

Engineering Contradiction:
Improvemusical experimentation capabilityVSAvoidcontrol over audio segment sequencing
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system uses sensor feedback from user gestures to dynamically control the degree and nature of randomization in audio segment sequencing. User movements provide real-time feedback that adjusts the randomization parameters, allowing musicians to experiment with randomness while maintaining intuitive control through the feedback loop between gesture and musical output.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10490173B2System for electronically generating music
Publication Date: 2019.11.26 BROWN UNIVERSITY
  • US10490173B2 patent drawing
  • US10490173B2 patent drawing
  • US10490173B2 patent drawing

AI summary

A musical instrument for electronically producing music from audio segments. The musical instrument comprises: an apparatus having a first surface; a plurality of selectable elements disposed in a substantially circular geometry on the first surface; and at least one memory storing the plurality of audio segments, each of the plurality of audio segments being associated with a respective selectable element in the plurality of selectable elements, wherein, in response to detecting selection of a subset of the plurality of selectable elements, the system is configured to generate music using audio segments in the plurality of audio segments that are associated with the selected subset of the plurality of selectable elements.