Class II Gaming Engine Replaces RNG for Regulatory Compliance

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Solution Overview

Problem

The development of robust class II gaming engines and compliance with bingo math for regulatory requirements is a complex and time-consuming process, deterring casino game manufacturers from entering the class II market, delaying others, and causing some to supply less successful or failed products.

Innovation Solution

A class II gaming engine is introduced that replaces the random number generator in class III game terminals, using bingo-generated game results to replicate the player experience, allowing for easy integration with existing or new game terminals, and connecting through a local area network to a central server for remote support and monitoring.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a robust class II gaming engine is developed from scratch with full regulatory compliance, then regulatory compliance and game accuracy are achieved, but development time and complexity increase significantly

Engineering Contradiction:
Improveregulatory complianceVSAvoiddevelopment time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-developing a complete, tested, and regulatory-compliant class II gaming engine that can be directly integrated into existing class III game terminals. This pre-built engine eliminates the need for manufacturers to undertake the lengthy and complex process of developing class II gaming logic from scratch, while ensuring full compliance with IGRA requirements and bingo math accuracy from day one.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent applies copying by replicating the proven class II gaming engine across multiple game terminals and platforms. Instead of each manufacturer independently developing their own compliant engine, the solution copies the validated engine implementation throughout the industry, maintaining consistency in regulatory compliance while dramatically reducing individual development time and complexity.

Inventive Principle:
Principle #26Copying

2Ease of operation

If class II gaming logic is integrated into existing class III game terminals, then player experience is preserved, but integration complexity increases

Engineering Contradiction:
Improveplayer experienceVSAvoidintegration complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies segmentation by separating the class II gaming engine into a distinct, modular component that interfaces with the existing class III terminal architecture. The engine handles all class II-specific logic (bingo math, pattern matching, regulatory compliance) as a separate module, while the existing terminal graphics, sound, and player interface remain unchanged. This segmentation allows players to experience familiar games while the backend processes class II compliance independently.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies the intermediary principle by introducing a class II gaming engine that acts as a mediator between the existing class III game terminal and the regulatory requirements. The engine translates class III game outcomes into class II-compliant bingo-based results, allowing the terminal to maintain its original simple operation while the intermediary handles the complexity of regulatory compliance and bingo math calculations.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If manufacturers develop proprietary class II gaming engines, then game uniqueness is achieved, but development resources and time are consumed

Engineering Contradiction:
Improvegame varietyVSAvoidmarket entry speed
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent applies universality by creating a single class II gaming engine that can serve multiple game types and terminals simultaneously. The engine is designed to be platform-agnostic and can be integrated into various game themes and mechanics without requiring separate development for each game type. This universal engine allows manufacturers to quickly deploy diverse game varieties across the market while sharing the same proven compliance foundation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10846992B2Methods and systems for delivering class II gaming
Publication Date: 2020.11.24 CLASS II SOLUTIONS LLC
  • US10846992B2 patent drawing
  • US10846992B2 patent drawing

AI summary

A gaming method and system for converting class III games to meet casino regulatory requirements for class II games through the use of a class II gaming engine. The random number generator used to determine results in any class III game is replaced with a class II gaming engine configured to provide bingo-generated game results in lieu of random number generated results while not altering the player's game play experience. Any class III gaming terminal may be communicatively connected to the class II gaming engine which, in turn, may be communicatively connected to a class II central server. The class II central server may be connected to a plurality of class II gaming engines in a plurality of casinos and may be used to manage and maintain the class II gaming engines.