Click and Slide Button for Audio Accessories

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Solution Overview

Problem

Current audio accessories with single press buttons for mobile devices have limited functionality, requiring voice commands for complex interactions, which can be inconvenient in quiet or loud environments, and lack a tactile method to confirm or cancel actions.

Innovation Solution

An audio accessory with a click and slide button that allows users to provide additional tactile inputs by sliding the button, eliminating the need for voice commands, enabling more functions like canceling actions or exiting applications.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single press button is used in audio accessories, then the device structure remains simple, but the functionality is limited and voice commands are required for complex interactions

Engineering Contradiction:
ImprovefunctionalityVSAvoiddevice structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The button is designed to be movable along a channel within the housing, transitioning between a first position (pressed state) and a second position (slided state). This dynamic movement allows a single button to provide multiple input modes (pressing and sliding), increasing functionality without adding multiple separate buttons or complex structures.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

A single button serves multiple functions by enabling both pressing and sliding actions. The button can initiate actions when pressed and terminate or modify actions when slid to the second position, replacing the need for multiple separate controls and voice commands for basic operations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If voice commands are used for complex interactions, then additional functionality is achieved, but convenience is reduced in quiet or loud environments

Engineering Contradiction:
ImprovefunctionalityVSAvoidconvenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The slidable button acts as an intermediary tactile control mechanism that mediates between the user and the electronic device. It provides a physical, tactile method for confirming or canceling actions without requiring voice commands, making interactions convenient in environments where voice commands are impractical.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If a single press button is used, then the device structure remains simple, but the ability to tactilely confirm or cancel actions is lacking

Engineering Contradiction:
Improvetactile confirmationVSAvoiddevice structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The button's ability to move along the channel between two positions provides dynamic tactile feedback. When slid to the second position, the button gives users a clear tactile indication that an action has been canceled or modified, enhancing ease of operation without requiring complex additional structures.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The click and slide button provides increased functionality, allowing users to control more device functions without voice commands, enhancing convenience and usability in various environments.

Implementation Method 1

The position sensor can be a hall sensor that detects the location of a magnet coupled to the input device.

Methodology Applied
Scientific EffectHall sensor: Hall Effect

Data Source

PatentUS10560773B1Click and slide button for tactile input
Publication Date: 2020.02.11 GOOGLE LLC
  • US10560773B1 patent drawing
  • US10560773B1 patent drawing
  • US10560773B1 patent drawing

AI summary

An audio accessory may include an earphone, a wire extending from the earphone; an input device in communication with an electronic device; and one or more processors. The input device may include an outer housing a button, and a position sensor. The outer housing may have an outer surface and a channel. The button may be disposed within the channel and configured to move within the channel between a first end of the channel and a second end of the channel. A position sensor may be configured to send a signal when the button moves from the first end of the channel to the second end of the channel. The one or more processors may be configured to receive the signal from the position sensor; and terminate an action being performed by the electronic device when the button moves to the second end of the channel.