Cloud AR Content Authoring for Cross-Platform XR Deployment
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Solution Overview
Problem
Existing AR solutions are platform-dependent, requiring content to be re-authored for each device, limiting content deployment, user adoption due to lack of content discovery, and are labor-intensive to create, with limited adaptability to incorporate new modalities or XR experiences.
Innovation Solution
The TeamworkAR System, which includes a cloud-based platform and user device application enabling platform-agnostic AR content creation, distribution, and interaction across multiple devices, with features like geo-location placement, computer vision, and robot process automation for content transformation and deployment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If AR content is created for a specific platform, then the content quality and performance are optimized for that platform, but the content cannot be deployed across multiple platforms without re-authoring
Solution Approach 1:
The patent implements a universal content creation system that allows AR content to be authored once and deployed across multiple platforms. The system uses a unified authoring interface that generates platform-agnostic content packages, which can then be distributed to various AR devices without requiring separate authoring processes for each platform.
Solution Approach 2:
The patent introduces a content management server as an intermediary between the authoring tool and multiple AR devices. This server handles content packaging, distribution, and platform-specific adaptation, allowing the authoring process to remain simple while supporting multiple platforms through the intermediary layer.
2Loss of information
If users are provided with access to AR content, then content availability increases, but users struggle to discover relevant content without education
Solution Approach 1:
The patent implements a feedback-based content discovery system that monitors user interactions, preferences, and contextual information to automatically recommend relevant AR content. The system learns from user behavior patterns and provides personalized content suggestions, eliminating the need for users to manually search or be educated about available content.
Solution Approach 2:
The patent enables the content discovery system to serve itself by automatically analyzing user data and generating recommendations without requiring user education or manual intervention. The system self-optimizes content delivery based on observed usage patterns and contextual factors.
3Ease of manufacture
If expert manual involvement is used to create AR content, then content quality is ensured, but the barrier to entry and costs increase
Solution Approach 1:
The patent implements a self-service authoring system where users can create AR content independently without expert manual involvement. The system provides automated tools for content creation, validation, and optimization, allowing users to produce quality content efficiently on their own.
Solution Approach 2:
The patent incorporates preliminary automated processing steps that prepare content assets before user authoring. The system pre-processes models, textures, and other assets to ensure they meet quality standards, reducing the need for expert manual intervention during the actual content creation process.
Data Source
AI summary
The present disclosure generally relates to systems and methods for creating, publishing, accessing, and sharing AR, VR, and/or XR content. In embodiments, users may collaborate in an XR environment. In embodiments, a system disclosed herein includes a backend module and a user client that permits creation and/or viewing of XR content. Embodiments enable users to create customized XR content that is published to users based on predetermined times and/or locations. Embodiments provide for training and collaborative XR environments accessed by multiple users simultaneously.


