Cloud-Based Central Determination for Non-Probability Gaming

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Solution Overview

Problem

Current electronic gaming systems face challenges in providing regulated, non-probability based game outcomes that comply with jurisdictional restrictions, while offering an experience similar to probability-based gaming, especially in locations where probability-based games are prohibited.

Innovation Solution

A cloud-based central determination system that provides predetermined game outcomes, utilizing a cloud-based server to distribute game outcome seeds to remote game servers, which then deliver these outcomes to game presentation devices, along with a balance management system for handling funds transactions at point-of-sale terminals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a cloud-based central determination system is used to provide predetermined game outcomes, then regulatory compliance in non-gaming jurisdictions is achieved, but system complexity increases

Engineering Contradiction:
Improveregulatory complianceVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system is divided into distinct functional components: a cloud-based central determination server that generates game outcomes, remote game servers that receive and process these outcomes, and game presentation devices that display the games. This segmentation allows the complex regulatory compliance function to be isolated in the central server while keeping individual components simpler.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a balance management server as an intermediary between the point-of-sale terminal and the game presentation device. This intermediary handles fund transactions and balance management, separating the financial transaction complexity from both the gaming logic and the point-of-sale system, thereby resolving the technical contradiction.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If predetermined game outcomes are distributed through cloud-based servers, then non-probability based gaming is enabled in restricted jurisdictions, but data transmission requirements increase

Engineering Contradiction:
Improvejurisdictional adaptabilityVSAvoiddata transmission
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The central determination server pre-generates game outcomes and distributes them to remote game servers before actual game play. This preliminary action allows the system to adapt to different jurisdictions by pre-configuring appropriate game outcomes while reducing real-time data transmission requirements during game play.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If point-of-sale terminals handle fund transactions for game vouchers, then accessibility in non-gaming locations is improved, but transaction security requirements increase

Engineering Contradiction:
ImproveaccessibilityVSAvoidtransaction security
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The balance management server acts as a secure intermediary that handles all fund transactions between the point-of-sale terminal and the game presentation device. It generates and manages balance information, authorizes game plays, and handles redemption transactions, thereby maintaining high security standards while enabling widespread accessibility through ordinary point-of-sale terminals.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20240096172A1Predetermined game outcomes displayed by a game presentation device in a non-gaming establishment environment
Publication Date: 2024.03.21 INTERNATIONAL GAME TECHNOLOGY INC
  • US20240096172A1 patent drawing
  • US20240096172A1 patent drawing
  • US20240096172A1 patent drawing

AI summary

Systems and methods that employ a cloud-based central determination server to provide predetermined game outcomes displayed at a game presentation device operating with a remote game server and a balance management server in association with funds transacted at a point-of-sale terminal.