Cloud Game Video Clip Sharing and Ranking System

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Solution Overview

Problem

Current cloud gaming systems lack efficient methods for users to share and rank mini-games and video clips, limiting user interaction and game promotion.

Innovation Solution

A method and system for managing the sharing of game videos in a cloud-executed system, allowing users to generate and share video clips of their game play, which are ranked based on user interactions, and posted to social networks or game clouds for others to view and play, with features like challenge comments and mini-game creation from full game recordings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If cloud gaming systems deliver services over network using centralized computing resources, then ease of accessing games and management of game code is improved, but user interaction and game promotion capabilities deteriorate

Engineering Contradiction:
Improveease of accessing gamesVSAvoiduser interaction capabilities
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system segments game content into shareable video clips that can be independently distributed and interacted with. Users can capture, edit, and share specific portions of game play, enabling granular user interaction without requiring changes to the core cloud gaming infrastructure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces social networking features and video sharing mechanisms as intermediaries between the cloud gaming system and users. These intermediaries enable user interaction, game promotion, and community engagement while the games themselves continue to run on centralized cloud servers.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If cloud gaming systems stream content to remote clients with centralized processing, then hardware restrictions are reduced, but user engagement and content sharing mechanisms are limited

Engineering Contradiction:
Improveaccessibility without hardware restrictionsVSAvoiduser engagement mechanisms
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system creates and distributes copies of game content in the form of video clips that can be shared across multiple platforms and devices. These video copies enable user engagement and sharing without requiring users to have access to the original cloud gaming infrastructure or expensive hardware.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The video clip sharing mechanism serves multiple functions: it enables user engagement, promotes games, facilitates social interaction, and provides content distribution - all within a unified system that works across different devices and platforms without hardware restrictions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If games are executed on cloud servers without dedicated gaming hardware, then accessibility is improved, but user-generated content sharing and ranking capabilities are insufficient

Engineering Contradiction:
Improveaccessibility of cloud-executed gamesVSAvoiduser-generated content sharing efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system performs preliminary actions by automatically capturing and processing video clips during game play. Video clips are pre-prepared, tagged, and made ready for sharing before users need to distribute them, significantly improving the efficiency of user-generated content sharing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements feedback mechanisms through ranking systems, user interactions, and social sharing metrics. This feedback loop enables efficient content sharing by highlighting popular videos, encouraging user participation, and automatically promoting high-quality user-generated content across the platform.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9566505B2Systems and methods for generating and sharing video clips of cloud-provisioned games
Publication Date: 2017.02.14 SONY INTERACTIVE ENTERTAINMENT LLC
  • US9566505B2 patent drawing
  • US9566505B2 patent drawing
  • US9566505B2 patent drawing

AI summary

Systems and methods for managing sharing of mini-games over a game cloud system include receiving a request to play a first game executed by the game cloud system, from a first user. The first user is enabled to play the first game, in response to the request, and a recorded video of the game play of the first user is generated. A share request is received from the first user to share the recorded video of the game play. The share request includes a location indicator identifying a location within the recorded video. A video clip is generated from the recorded video of the game play of the first user by including a portion of the recorded video defined in relation to the location indicator identified in the share request. The video clip is shared with one or more users based on information provided in the share request.