Unified Controller App for Cloud Gaming Content Detection
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Solution Overview
Problem
Users face difficulties in accessing and setting up cloud gaming on mobile devices due to lack of discoverability and complexity in configuring cloud gaming services with gaming controllers, leading to low adoption rates.
Innovation Solution
A contextually-aware platform service switcher and controller app that embeds a content browser, allowing users to seamlessly switch between native and cloud gaming experiences, with enhanced user input handling and background session preservation, enabling rich multitasking and discoverability of compatible content.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If cloud gaming services are integrated with gaming controllers, then user accessibility and discoverability improve, but system complexity increases
Solution Approach 1:
The patent merges cloud gaming services with native gaming content within a single unified interface. The computing device integrates remote content and local content into one browsable library, allowing users to access both cloud and native games through the same controller without needing separate configuration processes or interfaces.
Solution Approach 2:
The gaming controller interface is designed to be universal, supporting both cloud-based games and locally stored games through the same input devices. The system automatically detects content type and routes controller inputs appropriately, making the controller multi-functional without requiring users to understand the underlying complexity.
2Ease of operation
If content compatibility detection is performed automatically, then user experience improves, but processing time increases
Solution Approach 1:
The system performs compatibility detection in advance before the user attempts to access content. When a user selects a game or application, the computing device proactively determines whether the content is compatible with the gaming controller by checking metadata attributes such as input method requirements and platform information, eliminating the need for real-time compatibility checks during user interaction.
Solution Approach 2:
The system uses feedback from content metadata to pre-determine compatibility status. By examining attributes like supported input methods, platform requirements, and content type information stored with each game or application, the system can quickly identify compatible content without requiring complex runtime testing or user input.
3Loss of information
If multiple content sources are integrated, then content discoverability improves, but interface complexity increases
Solution Approach 1:
The unified content library is segmented into distinct sections for cloud-based content and locally stored content, allowing users to easily navigate and identify the source of each game or application. This segmentation maintains simplicity by organizing information in a predictable manner while still providing access to multiple content sources through a single interface.
Data Source
AI summary
A controller can be used with a computing device to select and/or interact with content using user input devices on the controller. The content can be locally-stored on the computing device and/or streamed from a remote device. In one embodiment, a contextually-aware platform service switcher is provided. In another embodiment, a system and method for automatic content capability detection are provided. In yet another embodiment, a system and method for rich content browsing multitasking on device operating systems with multitasking limitations are provided. These embodiments can be used alone or in combination. Other embodiments are provided.


