Cloud Gaming Interface Device for Instant Controller Pairing
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Solution Overview
Problem
Existing game console systems are cumbersome and expensive, requiring users to individually power on/off and set up game controllers and consoles for each gaming session, limiting game choices and processing capabilities.
Innovation Solution
A cloud-enabled gaming system using an interface device, such as a hardware dongle, to connect game controllers directly to a gaming server, allowing for instant gameplay and seamless transitions between different gaming locations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If games are installed on the console's hard drive before playing, then the game can be played locally without internet dependency, but the user has limited game choices and requires constant console upgrades
Solution Approach 1:
The patent extracts the game library from the local console hard drive and relocates it to remote cloud servers. The console only stores minimal game metadata and configuration data, while the actual game content resides in the cloud, allowing unlimited game choices without increasing local storage capacity.
Solution Approach 2:
The cloud-based game server system provides universal access to a shared library of games that can be accessed by multiple users and devices. The same infrastructure supports various game types and configurations, eliminating the need for each console to individually store and maintain separate game installations.
2Ease of operation
If multiple game controllers are supported simultaneously, then more users can play together, but the controllers and console must be individually powered on and set up for each session
Solution Approach 1:
The system performs preliminary actions by maintaining game sessions in a suspended or ready state on cloud servers between play sessions. Controllers are pre-paired with user profiles and game configurations are pre-loaded in the cloud, so when users want to play again, they simply connect their controllers and resume instantly without power cycling or reconfiguration.
Solution Approach 2:
The cloud gaming system automatically manages controller connections, user authentication, and session restoration without requiring manual intervention. When a controller connects, the system self-service handles the re-establishment of the gaming session, matching the controller to the appropriate user profile and game state automatically.
3Power
If the console has high processing capabilities to meet newer game demands, then gaming performance is improved, but the cost of console upgrades increases
Solution Approach 1:
The patent extracts the high-performance processing requirements from the local console and relocates them to remote cloud data centers. The console is reduced to a thin client that primarily handles input reception and output display, while all computationally intensive game rendering and processing occur on powerful cloud servers accessible via internet connection.
Solution Approach 2:
The physical hardware processing power is replaced with cloud-based virtualized computing resources. Instead of requiring expensive local GPU and CPU hardware, the system substitutes mechanical processing with remote server farms that can be dynamically allocated and scaled without physical console upgrades.
4Speed
If the game console and controllers are kept ready for immediate play, then gaming can start instantly, but energy consumption increases
Solution Approach 1:
The system performs preliminary preparation by maintaining game sessions and configurations in a suspended ready state on cloud servers rather than actively running locally. The console and controllers can be powered down completely, and when needed, the game session is rapidly restored from the cloud, achieving instant gameplay startup without continuous local energy consumption.
Data Source
AI summary
The various implementations described herein include methods, devices, and systems for interactive cloud gaming. In one aspect, an interface device with processors and memory storing an application program is used for cloud gaming. The interface device includes a communication module for receiving and/or transmitting messages and media streams between the interface device, a game controller, and a remote gaming server. The interface device further includes an output module configured to provide output of the application to an input of a display device coupled to or integrated with the interface device. The application is configured to implement a first mode in which the interface device processes and displays outputs associated with substantially all messages transmitted by the game controller, and a second mode in which the interface device processes and displays a predefined subset of messages from the game controller and displays gaming media streams from the gaming server.


