Cloud Management System for Proximity-Based Virtual Groups

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing techniques for providing location-based information and functionality to people and computing devices are inefficient and lack effective methods for enabling interactions among users in proximity, particularly in mobile situations.

Innovation Solution

The development of a Cloud Management system that allows users with communication-capable devices to create and participate in location-based virtual groups, or 'clouds,' which enable interactions based on geographic proximity, with features such as passcodes, administrator controls, and rules for user interactions, and can be temporary or mobile.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If location-based information and functionality are provided to mobile users, then users can obtain relevant information and interact with others near their geographic location, but existing techniques suffer from inefficiency and lack of effective interaction methods

Engineering Contradiction:
Improvelocation-based interaction capabilityVSAvoidinformation delivery efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system dynamically creates and manages virtual groups based on real-time geographic proximity of users. As users move physically, their group memberships dynamically change, enabling adaptive interactions that reflect current location-based relationships rather than static pre-defined groups

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system segments users into multiple virtual groups based on different geographic locations and proximity criteria. Each virtual group represents a specific geographic context, allowing users to be part of different groups simultaneously based on their physical location, thereby improving targeted information delivery

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If virtual groups are created for users in proximity, then user interactions are enabled, but the system complexity increases with administrator controls, passcodes, and interaction rules

Engineering Contradiction:
Improveuser interaction flexibilityVSAvoidsystem configuration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Users automatically join and leave virtual groups based on their geographic proximity to group locations, without requiring manual administrator intervention for each join/leave event. The system self-manages group membership dynamics based on location data, reducing administrative overhead while maintaining flexible interaction capabilities

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

Administrators pre-configure virtual groups with interaction rules, passcodes, and member permissions before users arrive. This preliminary setup allows the system to automatically enforce complex interaction policies without real-time administrative input, reducing operational complexity while maintaining versatility

Inventive Principle:
Principle #10Preliminary action

3Productivity

If location-based interactions are enabled in real-time, then communication efficiency is improved, but noise from location errors affects interaction accuracy

Engineering Contradiction:
Improvecommunication speedVSAvoidlocation accuracy
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system applies spatial hysteresis by defining minimum distance thresholds that must be exceeded before users are automatically removed from virtual groups. This cushioning effect prevents premature group exit due to minor location errors, maintaining reliable group membership even when location data has slight inaccuracies

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Solution Approach 2:

The system periodically evaluates user location relative to virtual group boundaries rather than continuously reacting to every location update. This periodic checking with temporal hysteresis filters out noise from frequent minor location fluctuations while still detecting genuine exit events, balancing real-time responsiveness with error tolerance

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS10219119B2Facilitating user interactions based on proximity
Publication Date: 2019.02.26 BYTEDANCE INC
  • US10219119B2 patent drawing
  • US10219119B2 patent drawing
  • US10219119B2 patent drawing

AI summary

Techniques are described for providing location-based information and functionality to people and computing devices in various ways. In at least some situations, the techniques include enabling multiple people in a common geographic area to interact in various ways, such as via devices capable of communications (e.g., cellular telephones, computing devices with wired and/or wireless communications capabilities, etc.). In addition, the techniques include enabling the creation and maintenance of location-based virtual groups of users (also referred to as “clouds”), such as for users of mobile and/or fixed-location devices. Such clouds may enable various types of interactions between group members, and may be temporary and/or mobile.