Coaching Message Visual Element Selection

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Solution Overview

Problem

Text-based coaching services on electronic devices, such as smartphones and wearable devices, are uncomfortable due to the need for frequent user interaction and may lead to boredom and decreased focus when content is repetitive, affecting the coaching effectiveness.

Innovation Solution

An electronic device with a processor, memory, and display that detects coaching events, determines coaching messages, identifies emotion tags, and incorporates representative visual elements based on user context to enhance the coaching experience, improving empathy, interest, and fun.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If text-based coaching is provided on small electronic devices, then coaching service can be delivered, but user comfort decreases due to frequent interaction requirements

Engineering Contradiction:
Improvecoaching service deliveryVSAvoiduser comfort
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent transitions from text-only coaching to multi-dimensional coaching by incorporating visual elements (images, icons, graphics) alongside text. This dimensional enrichment allows coaching content to be conveyed more intuitively without requiring frequent user interactions to understand the message, thereby maintaining productivity while improving ease of operation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent utilizes visual elements including color-coded indicators, colored icons, and graphical representations to convey coaching information. These visual cues provide immediate understanding without requiring users to read and process text extensively, reducing interaction frequency while maintaining service effectiveness.

Inventive Principle:
Principle #32Color changes

2Reliability

If text content is repeatedly shown to induce habituation, then coaching effect increases, but user boredom increases and concentration decreases

Engineering Contradiction:
Improvecoaching effectVSAvoiduser engagement
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent implements dynamic visual element selection where the visual components of coaching messages change based on user context, emotion tags, and coaching situation. This dynamic adaptation ensures that repeated coaching messages remain visually engaging and contextually relevant, maintaining user concentration and engagement while preserving the habituation effect needed for coaching reliability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes multiple parameters of the coaching message including visual element selection, emotion tag assignment, and content framing based on user state. By varying these parameters across repeated coaching instances, the system maintains coaching effectiveness through repetition while preventing user boredom and loss of concentration.

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If simple text coaching is used, then implementation is straightforward, but intuitiveness and understandability decrease

Engineering Contradiction:
Improveimplementation simplicityVSAvoidintuitiveness
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent introduces visual elements as intermediaries between the coaching system and the user. These visual components (images, icons, graphics) serve as mediators that enhance the intuitiveness and understandability of coaching messages without significantly complicating the implementation, as they can be integrated into existing text-based coaching frameworks.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Reliability

If repetitive coaching content is provided, then habituation is induced, but fun and unexpectedness decrease

Engineering Contradiction:
Improvehabituation effectVSAvoiduser interest
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent employs dynamic visual element selection and emotion tag variation to introduce unpredictability and fun into repetitive coaching content. By adapting visual components based on user context and emotional state, the system maintains the habituation-inducing repetition while continuously refreshing the user experience with varied visual presentations, thereby preserving user interest and engagement.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20230335257A1Electronic apparatus for providing coaching and operating method thereof
Publication Date: 2023.10.19 SAMSUNG ELECTRONICS CO LTD
  • US20230335257A1 patent drawing
  • US20230335257A1 patent drawing
  • US20230335257A1 patent drawing

AI summary

Disclosed are an electronic device and an operation method thereof. An electronic device configured to detect occurrence of a coaching event, and determine a coaching message to be displayed based on the coaching event. The electronic device identifies at least one emotion tag related to the coaching message, and determines, based on user context information, a representative visual element from a visual element candidate group corresponding to the at least one emotion tag. The electronic device includes the representative visual element in the coaching message and displays the coaching message.