Cognitive Disorder Nourishment Program Generation

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Solution Overview

Problem

Current edible suggestion systems do not account for addiction status and symptoms, leading to inefficient nutrition plans and user dissatisfaction due to lack of uniformity.

Innovation Solution

A system and method using a computing device to obtain cognitive indicators, determine edibles based on these indicators, generate a nourishment program, receive user responses, and update the program accordingly, incorporating machine-learning models to personalize nutrition plans.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If current edible suggestion systems are used without considering addiction status, then the system operation is simple, but the nutrition plan effectiveness deteriorates

Engineering Contradiction:
Improvenutrition plan effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system segments the nutrition planning process into distinct modules: cognitive indicator assessment module, addiction status evaluation module, edible determination module, and program generation module. Each module handles a specific aspect of the complex task, allowing the system to account for addiction status and cognitive indicators without overwhelming complexity in a single monolithic structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary assessment of cognitive indicators and addiction status before generating nutrition recommendations. By evaluating cognitive function levels and addiction vulnerabilities in advance, the system can tailor edibles and nourishment programs appropriately, improving effectiveness without adding complexity during the actual recommendation phase.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If personalized nourishment programs are generated using machine learning, then user satisfaction improves, but computational requirements increase

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidcomputational energy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The machine learning model focuses on processing only the most relevant cognitive indicators and addiction markers rather than analyzing all possible user data. This partial action approach enables personalization for users who need it most while reducing unnecessary computational energy consumption for simpler cases.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system implements feedback loops where user responses to nourishment programs are collected and used to refine future recommendations. This allows the machine learning model to improve personalization capabilities over time while becoming more energy-efficient by learning from past interactions rather than repeatedly processing full assessment datasets.

Inventive Principle:
Principle #23Feedback

3Measurement precision

If cognitive indicators are assessed in detail, then nutrition plan accuracy improves, but time required for program generation increases

Engineering Contradiction:
Improvecognitive assessment precisionVSAvoidprogram generation time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system applies different levels of assessment precision to different cognitive indicators based on their relevance to nutrition planning. High-precision measurement is applied to key indicators directly affecting edible selection, while less critical indicators receive standard assessment, maintaining overall plan accuracy while reducing total assessment time.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system dynamically adjusts the depth of cognitive indicator assessment based on user profile, historical data, and program stage. For established users with known profiles, the system reduces assessment parameters to maintain speed, while new users or those with changing conditions receive more comprehensive evaluation, optimizing the balance between precision and time.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12046352B2System and method for generating a cognitive disorder nourishment program
Publication Date: 2024.07.23 KPN INNOVATIONS LLC
  • US12046352B2 patent drawing
  • US12046352B2 patent drawing
  • US12046352B2 patent drawing

AI summary

A system for generating a cognitive disorder nourishment program comprises a computing device configured to obtain a cognitive indicator element, produce a cognitive appraisal as a function of the cognitive indicator element, wherein producing further comprises identifying a cognitive function as a function of an experience label, and producing the cognitive appraisal as a function of the cognitive function and cognitive indicator element using a cognitive machine-learning model, determine an edible as a function of the cognitive appraisal, and generate a nourishment program as a function of the edible.