Co-Hosting Gift Trajectory Animation for Richer Live Interaction

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Solution Overview

Problem

Existing gift interaction solutions for multi-person co-hosting live pages are monotonous, affecting user experience.

Innovation Solution

Display a co-hosting page with a target gift accompanied by an animation effect object and a trajectory object showing the gift's movement trajectory, with the trajectory start point within the animation effect object's display region and end point determined by the target user's interface position, using coordinate system conversions to adapt to varying screen sizes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a multi-person co-hosting live page displays gift interactions, then user engagement is improved, but the interaction becomes monotonous and user experience deteriorates

Engineering Contradiction:
Improveuser experienceVSAvoidinteraction variety
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent applies dynamics by making the gift interaction system movable and adjustable through animation effects. The gift object moves along a trajectory from the sender to the receiver, and the animation effect object can be dynamically positioned within the co-hosting page. This dynamic visualization transforms static gift sending into an engaging animated interaction, resolving the monotony issue while maintaining user experience.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces another dimension by adding visual animation effects and trajectory displays to the traditional gift-sending mechanism. Instead of merely transferring a gift object, the system now displays the movement path (trajectory object) and applies animation effects, transforming a 2D interface interaction into a more immersive multi-dimensional experience that enriches the interaction without compromising usability.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If animation effects and trajectory objects are added to gift display, then user experience is enhanced, but system complexity increases

Engineering Contradiction:
Improveuser experienceVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies segmentation by dividing the gift interaction system into distinct modular components: the gift object, the animation effect object, the trajectory object, and the co-hosting page. Each component can be independently configured, rendered, and managed. This modular segmentation allows the system to handle complex animation and trajectory displays without overwhelming complexity, as each element can be processed separately and composed together.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary mechanism through the use of a trajectory object that mediates between the gift object and the receiver. The trajectory object serves as a visual bridge, showing the path of gift delivery without requiring complex direct animation calculations. This intermediary simplifies the overall system architecture by separating the movement logic from the rendering logic, making the system more manageable despite the enhanced visual effects.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If trajectory start point is positioned within animation effect object, then visual accuracy is improved, but coordinate calculation complexity increases

Engineering Contradiction:
Improvetrajectory positioning accuracyVSAvoidcoordinate system conversion complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-establishing a coordinate system for the animation effect object and pre-defining the trajectory start point's position within that coordinate system. Before the actual gift-sending animation occurs, the system performs coordinate system conversions and calculates the trajectory parameters in advance. This preliminary preparation ensures accurate positioning while simplifying the real-time rendering process, as the complex calculations are done beforehand rather than during animation playback.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentEP4683330A1Interaction method and apparatus, and electronic device and computer-readable medium
Publication Date: 2026.01.21 BEIJING ZITIAO NETWORK TECH CO LTD
  • EP4683330A1 patent drawingFigure 1
  • EP4683330A1 patent drawingFigure 2
  • EP4683330A1 patent drawingFigure 3

AI summary

An interaction method and apparatus, and an electronic device and a computer-readable medium. The method comprises: when a co-hosting page is being presented and the co-hosting page comprises a user presentation interface of at least one co-hosting user, and after a gift sending request which is triggered for a target user among co-hosting users and used for requesting that a target gift is sent to the target user is received, presenting the target gift, an animated-effect object corresponding to the target gift, and a trajectory object corresponding to the target gift. In this way, gift interactions are enriched, thereby improving the user experience.