Collaborative Content Rendering via Device Capability Negotiation

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Solution Overview

Problem

Existing many-to-one wireless display systems do not enable transceivers to utilize the capabilities of other transceivers for collaborative content rendering, limiting the media capabilities accessible to users beyond what their individual devices can provide.

Innovation Solution

The implementation of collaborative content renderers that determine the capabilities of neighboring devices, initiate content delivery from capable devices, and render this content alongside locally supplied content, enabling devices to act as both transmitters and receivers, and blend or composite content dynamically.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If many-to-one wireless display technology is used to transmit content from multiple devices to a single display, then content transmission capability is improved, but the ability to leverage capabilities of other transceivers for collaborative rendering is lost

Engineering Contradiction:
Improvecontent transmission capabilityVSAvoidcollaborative rendering capability
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent merges the transmitter and receiver roles into a unified collaborative rendering system where multiple transceivers work together. Instead of strict many-to-one transmission, the system combines capabilities of multiple devices (some transmitting, some receiving, some rendering) to achieve collaborative content rendering, resolving the contradiction between transmission efficiency and collaborative versatility.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent enables devices to perform multiple functions dynamically - a device can act as transmitter, receiver, or renderer depending on its capabilities and the collaboration needs. This multi-functionality allows the system to leverage diverse device capabilities for collaborative rendering while maintaining efficient content transmission, addressing both the productivity and adaptability requirements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Device complexity

If devices are limited to their individual native capabilities, then device complexity is reduced, but media capabilities accessible to users are limited

Engineering Contradiction:
Improvedevice capability structureVSAvoidaccessible media capabilities
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent introduces a capability negotiation and content routing intermediary layer that manages the collaboration between devices. This intermediary handles the complexity of capability matching and content distribution, allowing individual devices to remain relatively simple while the system as a whole achieves enhanced media capabilities through coordinated collaboration.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent segments the content rendering task across multiple devices based on their individual capabilities. Instead of requiring each device to have all capabilities, the system divides the rendering workload and leverages specialized capabilities of different devices (e.g., one device renders video, another handles audio, another provides protected content), thereby expanding accessible media capabilities without increasing individual device complexity.

Inventive Principle:
Principle #1Segmentation

3Ease of operation

If transceivers cannot act as both transmitters and receivers, then operational simplicity is maintained, but collaborative content rendering capability is reduced

Engineering Contradiction:
Improvetransceiver operation modeVSAvoidcollaborative rendering capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic role assignment where transceivers can switch between transmitter, receiver, and renderer roles based on real-time collaboration needs and device capabilities. This dynamic flexibility enables simplified operation modes when possible while automatically activating collaborative rendering capabilities when beneficial, resolving the contradiction between operational simplicity and collaborative versatility.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10230780B2Methods and apparatus for collaborative content rendering
Publication Date: 2019.03.12 INTEL CORP
  • US10230780B2 patent drawing
  • US10230780B2 patent drawing
  • US10230780B2 patent drawing

AI summary

Methods and apparatus for collaborative content rendering are disclosed. From a first device, the rendering capabilities of one or more devices that are within a proximity to the first device are determined, at least one of the one or more devices is identified that supports a delivery of first content that is not natively supported by the first device, and the delivery of the first content is initiated from the at least one of the one or more devices to the first device. The initiation of the delivery of the first content includes a negotiation of characteristics of content presentation and quality level of rendering capabilities. The first content that is received from the at least one of the one or more devices is rendered at the same time as second content that is natively supported by the first device.