Collaborative Digital Canvas for Real-Time Remote Remediation
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Solution Overview
Problem
In online learning environments, instructors face challenges in providing effective real-time remediation to learners, as existing tools often lack the ability to facilitate collaborative problem-solving and may be one-way in information transfer, making it difficult for learners to grasp complex concepts.
Innovation Solution
A web-based collaborative digital platform that allows instructors and learners to work together in real-time using modern digital canvas technologies, enabling the recording and storage of sessions for later review. This platform leverages learner data and dynamic problem generation to provide infinite sample problems, facilitating better understanding of concepts and principles.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If existing online learning tools are used for real-time remediation, then instructors can provide remote support to learners, but the tools lack collaborative problem-solving capabilities and are one-way in information transfer
Solution Approach 1:
The patent combines multiple communication modalities (video, audio, screen sharing, digital canvas, annotation tools) into a single integrated online learning platform. This merging enables bidirectional collaborative problem-solving where instructors and learners can simultaneously view, annotate, and manipulate mathematical expressions and diagrams together in real-time, transforming the previously one-way information transfer into an interactive collaborative experience.
Solution Approach 2:
The online learning tool is designed as a multi-functional platform that serves multiple purposes: real-time video communication, screen sharing, digital canvas for mathematical expressions, collaborative annotation, and session recording. This universality allows the same tool to facilitate both instruction delivery and collaborative problem-solving, eliminating the need for separate tools and enabling comprehensive bidirectional interaction.
2Reliability
If real-time collaborative environment is implemented, then learners can receive immediate support and review sessions later, but the system complexity increases
Solution Approach 1:
The system automatically records and archives all real-time collaborative sessions between instructors and learners. This preliminary action of recording ensures that learners have immediate access to support during the session and can later review the recorded session at their convenience, without requiring additional manual setup or complexity from the user.
Solution Approach 2:
The platform provides automated session recording, storage, and retrieval capabilities that operate without manual intervention. Learners can independently access their recorded sessions and review materials whenever needed, making the system self-service oriented and reducing the operational complexity burden on users while maintaining high reliability for immediate and deferred support.
3Ease of manufacture
If traditional one-way information transfer is used, then the system is simple to operate, but learners struggle to grasp complex concepts
Solution Approach 1:
The patent transitions from traditional one-dimensional (one-way) information transfer to multi-dimensional bidirectional interaction by incorporating real-time video, audio, screen sharing, and collaborative digital canvas annotations. This dimensional expansion allows learners to engage with complex mathematical concepts through multiple sensory channels and interactive manipulation, significantly enhancing learning effectiveness while maintaining user-friendly operation through an integrated interface.
Data Source
AI summary
Systems and methods of the present invention provide for receiving, from a client, a request for a collaborative environment; displaying the collaborative environment; recording a plurality of attempt steps including events input by a learner to solve a problem, and solution steps input into the collaborative environment by an instructor, which identifies a timestamp within the plurality of events and generates alternative events solving the problem. The system then receives a request to reproduce the collaborative environment; and generates a reproduction of the collaborative environment.


