Collaborative Image Synthesis Using 3D Cube Puzzles

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Solution Overview

Problem

Existing cube puzzles lack an efficient method to gradually reveal images to a group of participants in a game, challenge, or social media event, as they require manual matching of colors which can be time-consuming and lacks interactive engagement.

Innovation Solution

A system that transforms an image into a color-transformed version with 6 colors, allowing participants to use cube puzzles with 6-colored blocks to match regions, with a server managing the process and providing feedback, enabling gradual image revelation as regions are matched.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual matching of colors is used in cube puzzles, then participants can solve the puzzle, but the process is time-consuming and lacks interactive engagement

Engineering Contradiction:
Improveinteractive engagementVSAvoidtime-consuming
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system provides real-time feedback to participants by displaying their progress in revealing the image and offering hints when stuck. The server monitors cube states and communicates back to participants, creating an interactive loop that engages users while accelerating the solving process through guided feedback rather than purely manual trial-and-error

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The image is pre-processed and divided into regions before the game begins, with color palettes pre-analyzed and prepared. This preliminary preparation allows the system to quickly match cube configurations to image regions during gameplay, reducing the time participants spend on manual matching while maintaining engagement through the gradual revelation process

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If the image is divided into multiple regions for multiple participants, then collaborative engagement is improved, but the system complexity increases

Engineering Contradiction:
Improvecollaborative engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The image is segmented into multiple regions that can be assigned to different participants, allowing collaborative engagement while maintaining manageable complexity. Each participant works on specific regions with defined color palettes, and the server coordinates the segments to gradually reveal the complete image, balancing collaboration benefits with system tractability

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The server system performs multiple functions: it divides the image into regions, manages color palettes for each region, tracks cube states, provides feedback, and coordinates the gradual revelation process. This multi-functional approach handles the complexity of collaborative multi-participant gameplay through a single unified system rather than requiring separate mechanisms for each function

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If color transformation to 6 colors is applied, then cube puzzle compatibility is improved, but the image fidelity is reduced

Engineering Contradiction:
Improvecube puzzle compatibilityVSAvoidimage fidelity
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The image color space is transformed from the original full-color palette to a restricted 6-color palette that matches the cube puzzle blocks. This parameter change in color representation ensures compatibility with the physical cube puzzle while the system manages the fidelity trade-off by preserving the structural and regional information of the image, allowing participants to reconstruct the image through collaborative solving

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12042739B2Collaborative image synthesis from three dimensional cubes
Publication Date: 2024.07.23 22ND SOLUTIONS LLC
  • US12042739B2 patent drawing
  • US12042739B2 patent drawing
  • US12042739B2 patent drawing

AI summary

A method of gradually revealing an image using cube puzzles is provided. A first image is divided into a plurality of blocks. Each block can have one or more arbitrary colors. A second image is then generated from the first image where each block of the second image corresponds to one or more blocks of the first image. The blocks of the second image are unicolor blocks with colors that are selected from one of the six colors of a cube puzzle. Groups of adjacent blocks of the second image with the same number of rows and columns as the sides of the cube puzzles are assigned to participants to match to the color of the blocks on the sides of their cube puzzles. Once each participant matches the colors of an assigned region on a side of the corresponding cube puzzle, the matched region is reveled to all participants.