Collaborative Platform Work Routines with Polymorphic Data Binding

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Solution Overview

Problem

Traditional computing systems lack flexibility and adaptability, leading to inefficient collaboration among users, as they often require rigid data binding and predefined methods for problem-solving, resulting in information loss, poor decision-making, and wasted time due to ad hoc collaboration styles.

Innovation Solution

A collaborative platform that enables multiple users to create and manage work routines by adding tools and data objects dynamically, allowing for different approaches and styles, with polymorph rendering and runtime data binding to support adaptable collaboration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional computing systems use rigid data binding and predefined methods, then system stability is maintained, but adaptability and flexibility deteriorate

Engineering Contradiction:
ImproveadaptabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the work routine into independent, configurable components including data objects, tools, and visualization elements. Each component can be independently configured, added, or removed without affecting the entire system, enabling adaptability while maintaining manageable complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system implements dynamic configuration where work routines, data objects, and visualization parameters can be modified at runtime without recoding. Users can adapt the system behavior dynamically by configuring different data bindings, visualization types, and tool arrangements, allowing the system to evolve with changing requirements while maintaining structural integrity.

Inventive Principle:
Principle #15Dynamics

2Productivity

If traditional systems use static configuration, then development time is reduced, but collaboration efficiency and user flexibility deteriorate

Engineering Contradiction:
Improvecollaboration efficiencyVSAvoidtime wastage
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system provides pre-configured templates and standardized data object structures that can be quickly deployed. Common work routine patterns are established in advance, allowing teams to start collaborating immediately without extensive setup time, while still maintaining the flexibility to customize specific elements as needed.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates universal data object structures and visualization components that can serve multiple purposes and different user needs. A single data object can be bound to multiple tools and visualized in different ways simultaneously, eliminating the need for separate systems for different collaboration scenarios and reducing time wastage through redundant configurations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Loss of information

If traditional systems lack flexible data binding, then system simplicity is maintained, but information completeness and decision-making quality deteriorate

Engineering Contradiction:
Improveinformation lossVSAvoiddata binding complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system allows dynamic parameter configuration for data bindings, where users can specify different data sources, transformation rules, and visualization parameters without changing the underlying system structure. This enables comprehensive information binding while maintaining system simplicity through parameter-based flexibility rather than structural complexity.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent introduces an intermediary configuration layer between data sources and visualization tools. This intermediary layer handles the complex data binding logic centrally, allowing multiple data objects to be bound to multiple tools through a unified mechanism. The intermediary abstracts the complexity, preventing information loss while avoiding direct complexity propagation throughout the entire system.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Productivity

If traditional systems use ad hoc collaboration methods, then user autonomy is maintained, but collaboration efficiency and decision-making quality deteriorate

Engineering Contradiction:
Improvedecision-making qualityVSAvoidtime wastage
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system implements feedback mechanisms where work routine configurations, data bindings, and visualization choices are tracked and can be reviewed, adjusted, and learned from. This structured feedback loop improves decision-making quality by allowing teams to refine their approaches based on observed outcomes, while the systematic tracking prevents time wastage through repeated trial-and-error without guidance.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10078818B2Work routine management for collaborative platforms
Publication Date: 2018.09.18 SAP SE
  • US10078818B2 patent drawing
  • US10078818B2 patent drawing
  • US10078818B2 patent drawing

AI summary

Techniques are described for providing and/or managing work routines (WRs) in a collaborative platform. Implementations provide a platform that enables collaboration between multiple entities (e.g., users) to address an issue collectively, for process management, issue resolution, and so forth. The platform enables the creation of a WR that includes any suitable number of data objects to facilitate management of a process, resolution of an issue, and/or other tasks. The WR may also include any suitable number of tools for controlling the manipulation and/or rendering of the data objects. The platform provides a polymorphism through which data objects may be rendered differently based on the tools that are used to render the tool objects. The platform also provides for the automatic creation of a WR, or a template for a WR, where such creation may be triggered by an event and/or based on a current context.