Collaborative Problem Investigation System with Visual Timeline

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Solution Overview

Problem

Current methods for collaborative problem investigation in complex systems are inefficient due to lack of real-time coordination and knowledge reuse, particularly in distributed teams, leading to delayed resolutions and ineffective handovers.

Innovation Solution

A system and method for collaborative evidence-based problem investigation using a symptoms table, cause-effect UI, and cause-tree/fishbone diagrams that allow concurrent updates and visualization, facilitating real-time collaboration and prescriptive recommendations for future issues.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If text-based emails and chats are used for coordination amongst distributed teams, then communication can be maintained, but the linear text-based updates become very long and convoluted, requiring much time and effort to read and interpret

Engineering Contradiction:
Improvecommunication efficiencyVSAvoidtime to read and interpret updates
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent transforms linear text-based communication into a two-dimensional visual timeline that displays events, actions, and updates in a chronological sequence with graphical representations. This dimensional change allows team members to perceive the entire investigation narrative at a glance without reading through lengthy text messages, thereby resolving the contradiction between maintaining communication and reducing time to understand updates.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent employs color-coded indicators to represent different types of events, actions, and updates on the visual timeline. Different colors signify different categories of information (e.g., system events, human actions, status changes), enabling rapid visual parsing and understanding of the investigation progress without requiring detailed text reading, thus addressing the time loss issue while maintaining comprehensive communication.

Inventive Principle:
Principle #32Color changes

2Adaptability or versatility

If distributed teams use various online mechanisms for communication, then collaboration can occur, but there is often an overload of text-based information making it difficult to understand

Engineering Contradiction:
Improvecollaboration capabilityVSAvoidinformation overload and understanding difficulty
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The patent segments the overwhelming text-based information into discrete, visually distinct units on the timeline, with each segment representing a specific event or action. This segmentation allows the brain to process information in manageable chunks rather than facing a wall of text, while still maintaining the complete narrative context. The visual timeline structure preserves all information while making it digestible, resolving the contradiction between collaboration capability and information understandability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The visual timeline serves as an intermediary representation that translates complex text-based communications into an intuitive graphical format. This intermediary layer filters and organizes the raw text information into a structured visual narrative, making the information accessible and understandable without losing any details. The timeline acts as a mediator between the distributed team members and the complex information, resolving the contradiction between maintaining versatile collaboration and preventing information overload.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If traditional brain-storming or war room sessions are used, then team members can agree on investigation strategy, but they require physical co-location which is not feasible for distributed teams

Engineering Contradiction:
Improvecollaboration effectivenessVSAvoidphysical coordination requirement
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces the mechanical requirement of physical co-location with a digital visual timeline system that operates independently of physical presence. The timeline provides a shared visual context that distributed team members can access simultaneously through electronic devices, enabling effective collaboration without the mechanical constraints of physical space. This substitution resolves the contradiction by maintaining collaboration effectiveness while eliminating the need for physical coordination.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Reliability

If multiple text-based updates are exchanged in issue tracking systems, then problem tracking is maintained, but the updates are not efficient for real-time coordination

Engineering Contradiction:
Improveproblem tracking accuracyVSAvoidreal-time coordination efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent transitions from linear text-based updates to a two-dimensional visual timeline that displays multiple updates simultaneously in chronological order. This dimensional change enables real-time coordination by allowing all team members to see the current state of the investigation at a glance, eliminating the need to read through sequential text messages. The visual timeline maintains complete problem tracking accuracy while dramatically improving real-time coordination efficiency.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS11301314B2Methods and systems for collaborative evidence-based problem investigation and resolution
Publication Date: 2022.04.12 SMARTQED INC
  • US11301314B2 patent drawing
  • US11301314B2 patent drawing
  • US11301314B2 patent drawing

AI summary

Methods and systems for collaborative evidence-based problem investigation and resolution are described. The method includes receiving data related with fault that has occurred in faulty system. The data includes symptoms and details associated with each symptom. The method includes arranging data in symptoms table. The symptoms table includes rows for describing symptoms and columns for defining details associated with each symptom. The method includes facilitating concurrent update of symptoms table by users in order to indicate clues or update details, and causing provisioning of cause-effect UI to facilitate creation of cause-effect graph using clues. The method includes creating cause-tree/fishbone diagram based in part on at least one of: causes defined by users, symptoms and clues defined in symptoms table, components of faulty system, and historical data from prior problem investigations. The method further includes displaying cause-tree/fishbone diagram for facilitating determination of potential causes and solutions of new faults.