Collaborative VR Workspace Layout Across Heterogeneous Headsets

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Solution Overview

Problem

Configuring a collaborative virtual reality (VR) system is challenging due to differences in VR systems' hardware and software, as well as varying physical and virtual environments, leading to potential mismatches in user experiences and unsafe or unnatural interactions.

Innovation Solution

A method involving obtaining environmental and capability data from multiple VR systems to determine a common virtual workspace, accounting for their display capabilities and environments, and configuring layouts for each system to ensure safe and natural interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a collaborative VR system configures multiple VR systems with different hardware and software, then the system can support diverse VR devices and environments, but mismatches in user experiences and unsafe interactions occur

Engineering Contradiction:
Improvesupport for diverse VR devicesVSAvoiduser experience consistency
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system determines a common virtual workspace by adjusting and normalizing parameters such as field of view, resolution, and display capabilities across different VR systems. Environmental data and capability data are processed to transform diverse system parameters into a unified workspace configuration that ensures consistent and safe user experiences across heterogeneous VR devices.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If the virtual workspace is optimized for one VR system, then that system achieves optimal display quality, but other VR systems experience suboptimal or unsafe interactions

Engineering Contradiction:
Improvedisplay qualityVSAvoidcompatibility with multiple VR systems
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The system creates a universal common virtual workspace that functions optimally across multiple VR systems with different capabilities. By processing environmental and capability data from each system and determining intersecting workspace areas, the solution enables a single virtual workspace configuration that maintains display quality and interaction safety for all connected VR devices simultaneously.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12518484B2Collaborative virtual reality system
Publication Date: 2026.01.06 BRITISH TELECOM PLC
  • US12518484B2 patent drawing
  • US12518484B2 patent drawing
  • US12518484B2 patent drawing

AI summary

A computer-implemented method for use in configuring a collaborative virtual reality (VR) system. The method comprises obtaining first and second environmental data representative of at least one characteristic of a first and second environment associated with a first and second VR system of the collaborative VR system, respectively. First and second capability data representative of a display capability of the first and second VR system for displaying VR content, respectively, is obtained. A common virtual workspace of a VR environment for display of collaborative VR content by both the first VR system and the second VR system is determined, based on the first and second environmental data and the first and second capability data. A first and second layout of at least one display element of the collaborative VR content within the common virtual workspace is determined, for use by the first and second VR system, respectively.