Collectable Data Structure Management via Blockchain

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing application store systems restrict digital card usage to a single account and have limited interactive capabilities, limiting user interaction and flexibility in acquiring, utilizing, and sharing digital items.

Innovation Solution

The implementation of enhanced collectable data structures that can be verified, transferred, and modified, allowing users to acquire, share, and interact with digital items across platforms, using blockchain technology for secure and decentralized management.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If digital cards are designed with a rigid structure emulating paper cards, then authenticity and collectability are maintained, but user interaction flexibility and utility are restricted

Engineering Contradiction:
ImproveauthenticityVSAvoiduser interaction flexibility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent transforms static digital cards into dynamic NFTs that can evolve over time through interactions. Cards gain new attributes, unlock hidden features, and change states based on user actions, trading history, and external events, resolving the contradiction between maintaining structural integrity and enabling flexible interaction

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent segments card functionality into modular components: core identity attributes (immutable) and interactive features (modifiable). This allows the card to maintain its fundamental authenticity while enabling diverse interaction types including trading, collecting, and gameplay integration across different platforms

Inventive Principle:
Principle #1Segmentation

2Reliability

If digital card purchases are restricted to single account usage, then security and ownership control are simplified, but user sharing and interaction capabilities are limited

Engineering Contradiction:
Improveownership controlVSAvoiduser sharing capability
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent creates NFTs that serve multiple functions simultaneously: they represent ownership, enable secure transfer between accounts, facilitate trading transactions, and can be displayed or utilized across different applications and platforms, resolving the contradiction between ownership control and sharing capability

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces blockchain technology as an intermediary that enables secure peer-to-peer transfer and verification of NFT ownership without requiring centralized account management, allowing users to share and transfer digital cards while maintaining cryptographic proof of ownership and transaction history

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If a closed system managed by a single entity is used, then transaction security and control are maintained, but system openness and user autonomy are reduced

Engineering Contradiction:
Improvetransaction securityVSAvoidsystem openness
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent replaces the centralized mechanical control system with a decentralized cryptographic system based on blockchain technology. Transaction security is maintained through cryptographic verification and consensus mechanisms rather than centralized authority, enabling both security and system openness simultaneously

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10719498B2Enhanced management capabilities for collectable data structures
Publication Date: 2020.07.21 MICROSOFT TECHNOLOGY LICENSING LLC
  • US10719498B2 patent drawing
  • US10719498B2 patent drawing
  • US10719498B2 patent drawing

AI summary

Technologies provide management capabilities for collectable data structures. The collectable data structure can be configured to define an object and attributes related to the object. For example, the collectable data structure can be used to represent a digital card and the object can represent a person, item, or location. The collectable data structure can be configured to function as a stand-alone collectable item, or the collectable data structure can be configured to interact with an application or platform, such as a game application, productivity application, operating system, or a Web-based service. In some configurations, the management capabilities can utilize a system that is configured to function as a closed system, such as an application store, or an open system that can be managed by a pool of entities. Techniques for generating and modifying collectable data structures are also provided.