Collectable Prize Components for Composite Free Games

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing electronic gaming machines lack the ability to retrigger and combine multiple feature games during a series of free games, limiting player engagement and game complexity.

Innovation Solution

A gaming device that selects and displays symbols on multiple reel strips to trigger and combine feature games, allowing for a composite feature game to be conducted upon meeting specific trigger conditions during free games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple feature games are triggered during free games, then player engagement and game complexity are enhanced, but the device complexity and game rule management become more difficult

Engineering Contradiction:
Improvegame complexityVSAvoidfeature combination management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the feature game triggering process by assigning each feature game its own dedicated trigger symbol (first trigger symbol for first feature game, second trigger symbol for second feature game). This segmentation allows the system to independently track and manage multiple feature games without creating complex interdependencies, resolving the contradiction by making the system more versatile while keeping management straightforward through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements a universal free games mechanism that can accommodate multiple different feature games. The same free games framework universally handles triggering, tracking, and combining various feature games through a standardized process, allowing the system to be adaptable to different game types while maintaining consistent management rules across all features.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If feature games are retriggered during free games, then player engagement increases, but the game outcome prediction and regulatory compliance become more challenging

Engineering Contradiction:
Improveretrigger capabilityVSAvoidoutcome predictability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent applies preliminary action by collecting and storing trigger symbol information during the free games before determining the final composite feature game outcome. The system accumulates data about which feature games are triggered during free games, then uses this pre-collected information to determine the composite feature game type after free games conclude. This approach maintains player engagement through retriggering while ensuring regulatory compliance by making the determination process transparent and based on pre-established rules.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If multiple trigger symbols are arranged to be selected simultaneously, then the frequency of feature game triggering increases, but the symbol distribution design becomes more complex

Engineering Contradiction:
Improvefeature trigger frequencyVSAvoidsymbol arrangement design
Core Design Contradiction:
ProductivityVSManufacturing precision

Solution Approach 1:

The patent applies local quality by creating distinct local regions or positions on the reel strips for different trigger symbols. Each trigger symbol is assigned specific locations or characteristics that differentiate it from others, allowing the system to increase trigger frequency through multiple simultaneous selections while maintaining clear, manageable symbol distribution patterns. This local differentiation simplifies the overall design by making each symbol's placement and function specific and controllable.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12417675B2Gaming system with feature game having collectable components for prizes
Publication Date: 2025.09.16 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US12417675B2 patent drawing
  • US12417675B2 patent drawing
  • US12417675B2 patent drawing

AI summary

An electronic gaming device comprising a display that displays a plurality of symbols in a plurality of symbol positions, a game controller that determines if the plurality of symbols include a trigger symbol, in response to determining that the plurality of symbols include the trigger symbol, controls the display to display the trigger symbol being transformed into a prize component symbol, incrementally animates a filling of a prize component of a first prize with the prize component symbol, and awards the first prize when a plurality of first prize components have been completely filled.