Collectible Icon Animations for Wireless Transaction Engagement

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Solution Overview

Problem

Users are hesitant to adopt new wireless interaction technologies for transactions due to intimidation, despite their efficiency and security, leading to additional processing and capacity expenditure for computing devices.

Innovation Solution

A graphical user interface displays post-interaction collectible icon animations to incentivize users, featuring a digital wallet system that rewards users with collectible icons and animations after successful transactions, encouraging further use of the digital wallet system and promoting NFC transactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If wireless interaction technology is promoted as efficient and secure, then transaction speed and security are improved, but user adoption rate deteriorates due to intimidation

Engineering Contradiction:
Improvetransaction speedVSAvoiduser adoption rate
Core Design Contradiction:
SpeedVSEase of operation

Solution Approach 1:

The system provides immediate visual feedback through animated icons that appear after successful transactions, giving users a satisfying response that reinforces the ease of use. The animation sequence shows the icon being collected and added to the user's profile, creating a positive feedback loop that encourages continued use despite initial intimidation

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent utilizes vibrant color changes and visual transformations in the animated icons to create an engaging and intuitive interface. The colorful animations make the interaction feel playful and accessible rather than technical and intimidating, thereby improving ease of operation while maintaining the speed benefits of wireless transactions

Inventive Principle:
Principle #32Color changes

2Adaptability or versatility

If additional processing is performed to handle non-adopting users, then system compatibility is improved, but computational capacity expenditure worsens

Engineering Contradiction:
Improvesystem compatibilityVSAvoidcomputational capacity expenditure
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary actions by pre-configuring the animated icon reward system and user profiles before transactions occur. This allows the system to handle diverse user scenarios with pre-prepared response templates, reducing the need for complex real-time processing and lowering computational capacity expenditure while maintaining adaptability

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses template-based animated icons that can be replicated and distributed across different users and transactions. Instead of generating unique complex processing for each user interaction, the system copies and customizes pre-designed icon templates, significantly reducing computational capacity expenditure while maintaining system compatibility across different user scenarios

Inventive Principle:
Principle #26Copying

Data Source

PatentUS10817135B2Graphical user interface displaying collectible icon animations
Publication Date: 2020.10.27 GOOGLE LLC
  • US10817135B2 patent drawing
  • US10817135B2 patent drawing
  • US10817135B2 patent drawing

AI summary

Rendering graphical user interfaces to display post-interaction collectible icon animations experiences to users comprises an application of a user. An application provides a display to a user to initiate a wireless interaction and receives a notification of a tap of the one or more computing devices to conduct a pending interaction at a third party system. The application receives a notification from the third party system that the interaction has been conducted and communicates to an application system associated with the application that the interaction has been conducted. The application receives from the application system a post-interaction collectible icon animation. The graphical user interface renders the post-interaction collectible icon animation for display to the user. The graphical user interface allows the user to collect the collectible icon as part of a set for future display or sharing with a social network.