Community Selection Game with Player Identifier Slots

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Solution Overview

Problem

Current gaming systems lack a mechanism for players to engage in multi-player or community-based bonus games, limiting social interaction and competition among players.

Innovation Solution

A gaming system that allows players to earn and use player identifiers to compete for entry into bonus games, with bonus game identifiers displaying available slots for players to place their identifiers, ensuring participation in bonus games when triggered.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional single-player bonus games are used, then game mechanics are simple, but player engagement and social interaction are limited

Engineering Contradiction:
Improvesocial interaction capabilityVSAvoidgame system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple players into a single community bonus game environment, merging individual gaming sessions into a shared experience. Players compete for limited entry slots in bonus games, creating social interaction and competition while maintaining individual device operation. This resolves the contradiction by enabling social engagement without requiring physical co-location or complex multi-device coordination.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The bonus game system serves multiple functions simultaneously: it provides individual player engagement, creates community competition, enables social interaction, and maintains standard gambling mechanics. The same bonus game infrastructure supports both traditional single-player modes and new community-based competition, increasing adaptability without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If bonus game entry is random, then system operation is simple, but player participation control is poor

Engineering Contradiction:
Improveentry mechanism simplicityVSAvoidparticipation guarantee
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

Players compete in advance to secure entry slots in the community bonus game. The system establishes predetermined entry slots and requires players to win competitions to fill these slots before the bonus game occurs. This preliminary competition phase provides reliable participation control while keeping the actual bonus game operation simple and random, resolving the contradiction between operational simplicity and participation reliability.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If multiple players compete for limited bonus game slots, then player engagement increases, but system complexity increases

Engineering Contradiction:
Improveplayer engagement rateVSAvoidcommunity game management complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The community bonus game is segmented into discrete entry slots, each representing a fixed opportunity for participation. This segmentation allows the system to manage multiple players through simple slot-filling mechanics rather than complex continuous management. Players compete to fill specific numbered slots, creating engagement through competition while maintaining system simplicity through clear, discrete entry points.

Inventive Principle:
Principle #1Segmentation

4Ease of operation

If bonus games are triggered by specific symbols, then triggering mechanism is simple, but player control and strategy are limited

Engineering Contradiction:
Improvetriggering mechanism simplicityVSAvoidplayer strategy option
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

Players engage in preliminary competitions to secure entry slots before the actual bonus game triggers. This preliminary phase introduces strategy and player control, as players must decide when and how to compete for slots. The simple symbol-triggering mechanism remains intact for initiating bonus games, while the preliminary slot competition layer adds strategic depth without complicating the core triggering mechanism.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10096199B2Gaming system and method providing a community selection game providing bonus game selection
Publication Date: 2018.10.09 INTERNATIONAL GAME TECHNOLOGY INC
  • US10096199B2 patent drawing
  • US10096199B2 patent drawing
  • US10096199B2 patent drawing

AI summary

Gaming systems and methods providing a community selection game providing bonus game selection. In one embodiment, for each gaming device in the gaming system, when a triggering event occurs, the gaming system provides a player of that gaming device with a player identifier that uniquely identifies that player. The community selection game includes a plurality of bonus game identifiers each identifying a bonus game. The bonus game identifiers each include a limited quantity of bonus game player identifier display areas. The gaming system enables the players to place earned or received player identifiers at the bonus game player identifier display areas. When each bonus game player identifier display area of one of the displayed bonus game identifiers displays a player identifier, the players associated with those player identifiers are provided with one or more plays of the bonus game identified by that bonus game identifier.