Companion Gaming Interface for Near-Real-Time Data Synchronization

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Solution Overview

Problem

Users face difficulties in absorbing and applying information from strategy guide books while playing complex video games, as the information is not easily accessible in real-time during gameplay.

Innovation Solution

A companion gaming experience is provided, offering a user interface that presents near-real-time gameplay data when the game is played on one device and guide information or statistics when not in use, generated by a separate program from the game's interface, allowing seamless integration across devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If strategy guide books are used to provide game information, then comprehensive game strategies and techniques are available, but users cannot easily access and absorb the information in real-time during gameplay

Engineering Contradiction:
Improveaccessibility of game informationVSAvoidtime to absorb information
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent transitions game information from a static two-dimensional book format to a dynamic multi-dimensional digital interface that can be accessed on various devices (smartphones, tablets, computers). This dimensional shift enables real-time updates and interactive access to game strategies during gameplay, resolving the contradiction between information comprehensiveness and real-time accessibility.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system transforms static guide book content into dynamic, real-time gameplay data that automatically updates based on current game state. The companion application dynamically adjusts displayed information based on what the player currently needs, eliminating the time required to search and absorb static information while maintaining comprehensive strategic guidance.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If a companion gaming experience provides real-time gameplay data on a separate device, then users can access game information during gameplay, but the system complexity increases with multiple devices and programs

Engineering Contradiction:
Improveaccessibility of gameplay dataVSAvoidsystem architecture
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces a server as an intermediary component that manages communication between the game system and companion devices. The server receives gameplay data from the game, processes it, and distributes relevant information to multiple companion devices simultaneously. This intermediary architecture simplifies the overall system complexity by centralizing data management while enabling easy access to gameplay information on various devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The companion application is designed to function across multiple device types (smartphones, tablets, computers) with a unified interface. This universal design allows the same application to provide real-time gameplay data regardless of the specific device being used, reducing the complexity of developing and maintaining separate solutions for each device platform.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Reliability

If strategy guide information is presented in a traditional book format, then comprehensive game strategies are available, but the information is not easily usable during active gameplay

Engineering Contradiction:
Improvecompleteness of strategy informationVSAvoidusability during gameplay
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system performs preliminary actions by pre-processing game data and organizing strategy information in advance based on anticipated player needs. The companion application pre-loads relevant game data and structures information for quick retrieval, so that when players need guidance during gameplay, the information is already prepared and immediately accessible, maintaining both completeness and ease of use.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements feedback mechanisms where the companion application continuously monitors player progress and game state, then automatically adjusts the information presented based on what the player currently needs. This feedback loop ensures that comprehensive strategy information is delivered in a context-relevant manner that is easy to use during active gameplay, rather than presenting static information regardless of player needs.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9597599B2Companion gaming experience supporting near-real-time gameplay data
Publication Date: 2017.03.21 MICROSOFT TECHNOLOGY LICENSING LLC
  • US9597599B2 patent drawing
  • US9597599B2 patent drawing
  • US9597599B2 patent drawing

AI summary

A companion gaming experience is associated with a particular game title, but a user interface for the companion gaming experience is generated by a separate program from the associated game title and is presented on a device separate from the device on which the game user interface itself is presented. When an associated game of the video game title is not running, the companion gaming experience presents guide information and/or statistics data for the game title. However, when an associated game of the game title is running, the companion gaming experience presents gameplay data for the game in near-real-time.