Composite Media Streaming for Synchronized Multi-User Playback

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Solution Overview

Problem

Existing audio and video streaming technologies struggle to synchronize playback across diverse groups of viewers due to hardware, operating system, and network variability, limiting interactive experiences and overwhelming server resources during viral events, while also requiring robust security measures to protect copyright.

Innovation Solution

A system and method for synchronized media playback involving a host server, publisher, and distributor groups, with a mixer composing composite media streams, and implementing a master-and-slave architecture to manage playback control signals, along with encryption for copyright protection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If synchronized video streaming is implemented across diverse viewers, then interactive experience quality is improved, but server resource overload occurs during viral events

Engineering Contradiction:
Improveinteractive experience qualityVSAvoidserver resources
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The system segments users into publishing groups and distribution groups, separating content creation functions from content consumption functions. This segmentation allows the system to scale efficiently by distributing content through multiple publishers who then share with their respective distribution groups, reducing the burden on central servers during viral events.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a multi-dimensional architecture with publishing groups and distribution groups operating at different levels. Instead of a single centralized distribution model, content flows through multiple dimensions (publishers → distribution groups → end users), enabling scalable resource management while maintaining synchronized interactive experiences.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If strong security measures are implemented to protect copyright, then copyright protection is improved, but system complexity increases

Engineering Contradiction:
Improvecopyright protectionVSAvoidsecurity system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system implements preliminary security measures by establishing encrypted communication channels and authentication mechanisms before content distribution begins. Digital rights management protocols are pre-configured in the publishing and distribution system, ensuring copyright protection is built-in from the outset rather than added as a complex afterthought.

Inventive Principle:
Principle #10Preliminary action

3Manufacturing precision

If playback synchronization is achieved across diverse hardware and networks, then viewing experience consistency is improved, but technical difficulty increases

Engineering Contradiction:
Improveplayback synchronization accuracyVSAvoidsynchronization system complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent introduces intermediary components including a synchronization server and timing protocols that mediate between diverse user devices and the content source. These intermediaries handle the complexity of synchronization by providing standardized timing signals and buffer management, allowing diverse hardware to achieve synchronized playback without requiring complex device-to-device coordination.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Adaptability or versatility

If user connection management is implemented for large groups, then interaction capability is improved, but system overhead increases

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidconnection management overhead
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the user base into publishing groups and distribution groups, organizing connections in a hierarchical structure. This segmentation reduces system overhead by limiting direct connections within groups while maintaining interaction capabilities through the group structure, allowing scalable user management without requiring all users to connect directly to all other users.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12574605B2System and method for multi-user digital interactive experience
Publication Date: 2026.03.10 DRESSBOT
  • US12574605B2 patent drawing
  • US12574605B2 patent drawing
  • US12574605B2 patent drawing

AI summary

Described herein are systems for providing a digital interactive experience. This includes a host server, a publisher receiving an application stream and a plurality of media streams corresponding to a first plurality of users in a publishing group, each of the media streams comprising at least one selected from the group of an audio stream and a video stream, the publisher sending the plurality of media streams to a subscriber, and the subscriber composing the application stream and at least two of the plurality of media streams into a composite stream and sending the composite stream to the first plurality of users in the publishing group, wherein the composite stream is sent simultaneously as the plurality of media streams is received.