Composite Video Superimposition for Physical Presence Simulation

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Solution Overview

Problem

Existing video call technologies fail to simulate the mutual physical presence of users, leading to an impersonal experience despite advancements in video communication.

Innovation Solution

A video call system that uses the rear and front-facing cameras of mobile devices to superimpose human elements, allowing users to create the illusion of physical interaction by combining and transmitting real-time video feeds, enabling users to appear as if they are in the same physical location.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional video call technology is used, then users can communicate over distance, but users cannot feel physical presence or intimacy

Engineering Contradiction:
Improvephysical presence simulationVSAvoidintimacy information
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent merges video feeds from multiple cameras (front-facing and rear-facing) to create a composite video stream. This combining of multiple video sources allows the remote user to see both the user's face and their hand movements simultaneously, creating the illusion of physical presence and enabling simulated physical interactions like virtual handshakes or touches.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent adds a spatial dimension to traditional video calling by incorporating rear-facing camera footage that shows the user's hand movements and physical gestures. This creates a multi-dimensional viewing experience where the remote user can perceive not just facial expressions but also hand positions and movements, simulating three-dimensional physical presence in a virtual space.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If multiple cameras are used to capture human elements, then physical interaction illusion is created, but device complexity increases

Engineering Contradiction:
Improvephysical interaction simulationVSAvoidcamera system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent makes existing mobile device cameras serve multiple functions. The front-facing camera, traditionally used for self-view and video calls, is combined with the rear-facing camera (typically used for photography) to create a new composite video function. This multi-functionality allows the device to simulate physical presence without requiring dedicated specialized hardware.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses the mobile device's existing camera hardware and processing capabilities to create the physical presence effect. Rather than requiring external specialized equipment, the patent leverages the smartphone's own resources - its multiple cameras, processor, and display - to generate the immersive experience, making the device self-sufficient for this advanced function.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If real-time video superimposition is implemented, then intimacy is enhanced, but processing requirements increase

Engineering Contradiction:
Improveintimacy experienceVSAvoidprocessing energy
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent segments the video processing into distinct stages: capturing separate video streams from front and rear cameras, independently processing each stream, and then combining them in a composite view. This segmentation allows the system to manage processing loads efficiently by handling each camera feed separately before merging, reducing overall computational complexity compared to processing a single complex stream.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS9979921B2Systems and methods for providing real-time composite video from multiple source devices
Publication Date: 2018.05.22 HOLMES RUSSELL
  • US9979921B2 patent drawing
  • US9979921B2 patent drawing
  • US9979921B2 patent drawing

AI summary

Systems and methods for superimposing the human elements of video generated by computing devices, wherein a first user device and second user device capture and transmit video to a central server which analyzes the video to identify and extract human elements, superimpose these human elements upon one another, and then transmit the newly created superimposed video back to at least one of the user devices.