Compressible Eyecup Assemblies for VR Headset Interpupillary Adjustment

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Solution Overview

Problem

Conventional virtual reality headsets require multiple rigid eyecup assemblies of different sizes to accommodate various users, leading to increased production costs and limited user compatibility due to fixed distances between the eyecup and the user's eye, which affects comfort and field of view.

Innovation Solution

A virtual reality headset with deformable eyecup assemblies and an adjustment mechanism that allows users to adjust the distance between the eyecup and their eyes, as well as the center spacing between eyecup assemblies to match individual interpupillary distances, using a cone made of opaque material and compression adjusters, enabling comfortable use by different users with varying characteristics.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple rigid eyecup assemblies of different sizes are produced, then user compatibility is improved, but production costs increase

Engineering Contradiction:
Improveuser compatibilityVSAvoidproduction costs
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent applies the dynamics principle by making the eyecup assembly adjustable rather than fixed. The cone-shaped structure can be compressed to change the distance between the lens and the user's eye, allowing a single eyecup design to accommodate multiple users with different interpupillary distances and eye characteristics, thereby improving user compatibility without requiring multiple rigid sizes

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements parameter changes by allowing the physical dimensions of the eyecup assembly to be modified through compression. The distance between the lens and the mounting surface can be adjusted by compressing the cone structure, enabling the same eyecup to adapt to different user requirements without changing the fundamental design or requiring multiple production variants

Inventive Principle:
Principle #35Parameter changes

2Ease of manufacture

If a fixed-size rigid eyecup assembly is used, then production costs are reduced, but user comfort and field of view are compromised

Engineering Contradiction:
Improveproduction costsVSAvoiduser comfort
Core Design Contradiction:
Ease of manufactureVSEase of operation

Solution Approach 1:

The eyecup assembly incorporates a deformable cone structure that can be compressed to adjust the lens-to-eye distance, transforming a static component into a dynamic one. This allows the system to maintain low production costs by using a single design while improving user comfort through adjustable spacing that adapts to individual user needs

Inventive Principle:
Principle #15Dynamics

3Device complexity

If a fixed-size rigid eyecup assembly is used, then production complexity is reduced, but field of view adjustment capability is lost

Engineering Contradiction:
Improveproduction complexityVSAvoidfield of view adjustment
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The cone-shaped eyecup assembly is designed to be compressible, allowing the distance between the lens and the user's eye to be adjusted. This dynamic adjustment capability enables field of view optimization for different users without increasing production complexity, as the same compressible structure serves multiple adjustment needs

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables a single VR headset to be used by multiple users with different eye characteristics by adjusting the eyecup spacing for comfort and optimal field of view, reducing production costs by eliminating the need for multiple eyecup sizes.

Implementation Method 1

a compression adjuster is a spring configured to compress in response to application of an electric current to the spring

Methodology Applied
Scientific EffectElectromagnetic heating: Joule Heating

Data Source

PatentUS9472025B2Compressible eyecup assemblies in a virtual reality headset
Publication Date: 2016.10.18 META PLATFORMS TECHNOLOGIES LLC
  • US9472025B2 patent drawing
  • US9472025B2 patent drawing
  • US9472025B2 patent drawing

AI summary

A virtual reality (VR) headset includes an electronic display element, an optics block, and an adjustment mechanism. The electronic display element outputs image light. The optics block includes a cone and an additional cone coupled to a lens and an additional lens, respectively. Image light is directed to the lens and to the additional lens via the cone and additional cone, respectively. Each of the cones comprises an opaque material that is deformable to adjust a distance from a base portion of a cone to a top portion of a cone may be adjusted, via, compression, elongation, or both. An adjustment mechanism may receive input from a user and configured to adjust the distance one or more of the cone and the additional cone.