Concurrent XR App Participation with AI Avatar Switching

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Solution Overview

Problem

Existing virtual reality applications require users to actively participate in a single metaverse application at a time, leading to drawbacks such as losing progress, cumbersome app switching, and disrupted user experiences when transitioning between multiple apps.

Innovation Solution

A system and method allowing users to concurrently run multiple apps in the metaverse by using avatars to automatically respond to events and queries in apps where the user is not actively present, with AI and machine learning determining relevant actions and resource management to maintain app simulations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users exit an app to switch to another app, then they can access different metaverse spaces, but they lose their progress and have to restart from scratch

Engineering Contradiction:
Improveapp switching capabilityVSAvoiduser progress
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system performs preliminary actions by automatically responding to events and queries in apps where the user is not actively present. The avatar maintains simulated presence and continues interactions before the user actually switches apps, ensuring that progress is preserved and no restart is needed when the user returns to an app.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If users exit an app completely to switch to another app, then they can access different metaverse spaces, but the switching process becomes cumbersome and disrupts user experience

Engineering Contradiction:
Improveapp switching capabilityVSAvoiduser experience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system maintains continuous simulation of the user's presence across multiple apps simultaneously. The avatar continues to respond to events, queries, and interactions in the background while the user is actively engaged in another app, eliminating the need to exit apps completely and ensuring seamless transitions without disrupting the user experience.

Inventive Principle:
Principle #20Continuity of useful action

3Reliability

If users are actively present in one metaverse application at a time, then they can fully engage with the application, but they cannot simultaneously participate in multiple apps

Engineering Contradiction:
Improveuser engagement qualityVSAvoidmulti-app participation
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system creates a virtual copy of the user through an avatar that can independently interact with multiple apps simultaneously. This avatar copy responds to events, queries, and interactions in apps where the actual user is not actively present, enabling the user to maintain presence and engagement quality across multiple applications at the same time.

Inventive Principle:
Principle #26Copying

4Ease of operation

If the system maintains simulated presence in multiple apps simultaneously, then users can switch seamlessly between apps, but computational resources are consumed

Engineering Contradiction:
Improveapp switching smoothnessVSAvoidcomputational resources
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The system applies partial action by selectively maintaining simulated presence only in apps where it is actually needed. The avatar responds to events and queries automatically, but the system can adjust the level of simulation based on user behavior patterns and app requirements, consuming computational resources only when necessary rather than continuously in all apps.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250278133A1Systems and methods for switching participation between concurrent extended reality applications
Publication Date: 2025.09.04 ADEIA GUIDES INC
  • US20250278133A1 patent drawing
  • US20250278133A1 patent drawing
  • US20250278133A1 patent drawing

AI summary

Systems and methods for simultaneously being present in multiple extended reality (XR) apps running on the same XR device are disclosed. The methods concurrently run multiple XR apps on the user's XR device and use an avatar to represent the user's presence in each app. The methods determine whether the user is actively present in a first app or a second app. When the user is not actively present in a first app, activity in the first app is monitored, the avatar is configured to provide auto-responses based on artificial intelligence (AI), machine learning (ML), or preprogrammed responses for relevant queries to simulate the user's presence. Notifications and summary of the activities in the first app are provided to the user while they are actively present in the second app. Instead of rendering the first app, back-end simulations of the activities in the first app are processed and made available when rendering is resumed.