Conductive Coded Ink Tags for Gesture-Activated Gaming

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Solution Overview

Problem

Current gaming environments face challenges in providing an attractive and easy-to-use interface for users, particularly in casinos, where traditional methods like magstripe cards require dedicated readers, increasing costs and limiting user experience.

Innovation Solution

The use of tags with conductive, coded ink that can be read by touch-capable interfaces, allowing for gesture-based activation and eliminating the need for additional readers, enabling anonymous or personalized gaming experiences without requiring personal information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional magstripe cards and dedicated readers are used, then user identification and data reading are achieved, but hardware costs increase and device complexity increases

Engineering Contradiction:
Improveuser identification reliabilityVSAvoidhardware complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces mechanical/magnetic reading systems (magstripe readers) with a touch-capable interface that uses capacitive sensing to read conductive ink patterns directly through the display screen. This eliminates the need for separate magnetic reading hardware while maintaining reliable user identification.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The touch-capable interface serves multiple functions: it displays game information, accepts user gestures, and reads conductive ink tags simultaneously. This multi-functionality eliminates the need for dedicated magstripe readers, reducing hardware complexity while maintaining identification reliability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If additional dedicated readers are incorporated, then data reading capability is improved, but device complexity and cost increase

Engineering Contradiction:
Improvedata reading capabilityVSAvoidhardware complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The touch-capable interface is designed to perform multiple functions including displaying game information, detecting user gestures, and reading conductive ink tags. This universal interface eliminates the need for separate dedicated readers, maintaining data reading capability while reducing hardware complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges the data reading function into the existing touch-capable interface by using conductive ink patterns that can be detected through the display screen. This combines multiple functions into a single system, reducing the need for additional hardware components.

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If conductive ink tags with gesture recognition are used, then user interaction is enhanced and hardware costs are reduced, but measurement precision requirements increase

Engineering Contradiction:
Improveuser interaction easeVSAvoidgesture detection precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The conductive ink pattern on the tag serves as an intermediary that translates user gestures into detectable electrical signals. The capacitive coupling between the user's finger and the conductive ink allows the system to detect gesture patterns with high precision through the touch-capable interface.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system detects changes in electrical parameters (capacitance, conductance) when users perform gestures near or on the tag. By monitoring these parameter changes, the system can precisely distinguish between different gesture types while maintaining ease of operation.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution enhances user interaction by allowing seamless data reading and game feature activation, reducing hardware costs, and providing anonymous or personalized gaming experiences across multiple devices and games, while maintaining user anonymity and privacy.

Implementation Method 1

tags having conductive, coded ink... readable by a touch-capable user interface

Methodology Applied
Scientific EffectCapacitive coupling: Capacitance

Data Source

PatentUS20230005337A1Enabling gaming features with a tag having conductive, coded ink
Publication Date: 2023.01.05 INTERNATIONAL GAME TECHNOLOGY INC
  • US20230005337A1 patent drawing
  • US20230005337A1 patent drawing
  • US20230005337A1 patent drawing

AI summary

The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes providing a tag with an encoded physical medium that is readable by a touch-capable user interface, determining that the tag has been read by a touch-capable user interface of a gaming device in combination with detecting a gesture of the user at the touch-capable user interface of the gaming device, enabling the gaming device to provide a predetermined game feature in response to determining that the tag has been read by the touch-capable user interface of the gaming device in combination with detecting the gesture of the user at the touch-capable user interface of the gaming device, and updating an electronic record associated with the tag to indicate that the predetermined game feature has been enabled.