Virtual Conference Screen Capture Layout for Reviewing Prior Content

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Solution Overview

Problem

Existing virtual conferencing systems limit participants' ability to view and refer back to prior screen content during virtual conferences, lacking customizable room designs for screen sharing and archiving captured content.

Innovation Solution

A virtual conferencing system allows users to design rooms with participant video elements and screen sharing capabilities, enabling the capture and presentation of screen content in a list that can be reviewed during the conference, with options for breakout rooms for further discussion.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If screen content is shared during virtual conferencing, then participants can view current screen content, but participants cannot view and refer back to prior screen content

Engineering Contradiction:
Improveprior screen contentVSAvoidroom design system
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system automatically captures screen content at predetermined intervals or based on detected screen changes during the conference, storing these captures in advance for later retrieval. This preliminary action of capturing and archiving screen content allows participants to view and refer back to prior content without requiring complex manual intervention.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

A list of captured screen content is introduced as an intermediary element between the screen sharing function and participant viewing. This list serves as a mediator that stores and presents historical screen captures, enabling participants to access prior content while maintaining the existing screen sharing mechanism.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If a list of captured screen content is provided for review, then participants can access prior content, but system complexity and resource usage increase

Engineering Contradiction:
Improvescreen content accessibilityVSAvoidcomputational resources
Core Design Contradiction:
Loss of informationVSUse of energy by moving object

Solution Approach 1:

The system extracts only the essential visual information from screen sharing by capturing static images at key moments rather than transmitting or storing the entire continuous screen stream. This extraction approach significantly reduces computational resources and energy usage while still providing participants with accessible prior screen content for review.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Instead of storing or retransmitting the original screen content, the system creates simplified copy representations in the form of captured screenshots. These copies are stored in a list and made available for participant review, consuming minimal computational resources while preserving the essential information from prior screen content.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If breakout rooms are implemented for further discussion, then participant engagement improves, but system complexity increases

Engineering Contradiction:
Improveconference format flexibilityVSAvoidroom management system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The virtual conference system is segmented into distinct room types including main conference rooms and breakout rooms. This segmentation allows participants to be divided into smaller groups for focused discussions while maintaining the overall conference structure. The system manages multiple room instances with standardized functionality, improving adaptability without proportionally increasing complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Breakout rooms are designed with universal functionality that mirrors the main conference room capabilities, allowing the same screen content capture and sharing features to operate across different room types. This multi-functionality approach enables flexible conference formats while reusing existing system components, thereby improving adaptability without linearly increasing system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20260067116A1Presenting captured screen content within a virtual conferencing system
Publication Date: 2026.03.05 SNAP INC
  • US20260067116A1 patent drawing
  • US20260067116A1 patent drawing
  • US20260067116A1 patent drawing

AI summary

Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing a program and method for presenting captured screen content within a virtual conferencing system. The program and method provide, in association with designing a room for virtual conferencing, a first interface for configuring at least one participant video element which is assignable to a respective participant video feed; receive, via the first interface, an indication of user input for setting first properties for the at least one participant video element; provide, in association with designing the room, a second interface for configuring presentation of screen content captured during virtual conferencing; receive, via the second interface, an indication of user input for setting second properties for the presentation of the screen content captured during virtual conferencing; and provide, in association with virtual conferencing, display of the room based on the first properties and the second properties.