Consolidated Browser for Unified Live-Streaming Interaction

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Solution Overview

Problem

Existing web browsers lack the ability to provide a unified and interactive experience for live-streaming sessions across multiple platforms, limiting user engagement and control over remote devices such as sex toys, and do not facilitate seamless interaction with content creators beyond basic chat and tipping functions.

Innovation Solution

A specialized browser application, the Consolidated Browser, that integrates with a central server to manage interactions and control operations of remote devices across different live-streaming platforms, providing a unified interface for live-streaming, chat, game play, and remote device control, including sex toys, while bypassing platform-specific limitations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a specialized browser application is used to integrate multiple live-streaming platforms, then user engagement and interaction capability are improved, but device complexity and software resource consumption increase

Engineering Contradiction:
Improvecross-platform integration capabilityVSAvoidsoftware structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges multiple live-streaming platform interfaces and functionalities into a single unified browser application. The system consolidates platform-specific chat rooms, broadcast rooms, and interaction features into one integrated environment, allowing users to access multiple platforms through a single application rather than switching between different platform-specific browsers or applications.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The browser application is designed with universal functionality to handle various live-streaming platforms simultaneously. It provides platform-agnostic interfaces for chat, broadcasting, and interaction that work across different streaming services, making the software adaptable to multiple platforms while maintaining a consistent user experience.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If platform-specific plugins are required for each live-streaming service, then platform compatibility is improved, but ease of operation and user convenience deteriorate

Engineering Contradiction:
Improveplatform compatibilityVSAvoiduser operation convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent extracts the platform-specific interaction logic from individual platform plugins and consolidates it into a centralized plugin management system within the browser. This allows the browser to handle platform compatibility through a single integrated mechanism rather than requiring separate plugins for each platform, simplifying the user experience while maintaining broad compatibility.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The browser application acts as an intermediary layer between users and multiple live-streaming platforms. It provides a unified interface that mediates all interactions with different platforms, translating user actions into platform-specific commands without requiring users to manually manage multiple platform-specific interfaces or plugins.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If basic chat and tipping functions are provided by the streaming platform, then system simplicity is improved, but user engagement and interaction depth are limited

Engineering Contradiction:
Improveuser engagement levelVSAvoidinteraction system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system prepares and pre-configures enhanced interaction capabilities within the browser application before users engage with live streams. It establishes ready-to-use interfaces for advanced features such as virtual gifts, game integration, and customized chat functions, allowing users to immediately access deeper interaction options without additional configuration or platform limitations.

Inventive Principle:
Principle #10Preliminary action

4Ease of operation

If remote device control is integrated into the browser, then user control capability is improved, but security risks and system vulnerability increase

Engineering Contradiction:
Improveremote device control capabilityVSAvoidsecurity vulnerability
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The browser application implements feedback mechanisms for remote device control operations. It provides confirmation dialogs, status monitoring, and user authorization requests before executing control commands on remote devices. This feedback loop allows users to verify and control remote device interactions, reducing security risks while maintaining ease of operation.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250211821A1System and method for interactive web-browsing via user equipment
Publication Date: 2025.06.26 HYTTO PTE LTD
  • US20250211821A1 patent drawing
  • US20250211821A1 patent drawing
  • US20250211821A1 patent drawing

AI summary

A method for participating in an interactive broadcast, performed by a first viewer device. The method includes running a first application on the first viewer device, accessing, via the first application, online entertainment data associated with an online platform, and in response to trigger data received by the first application, generating a first instruction to control an operation of an interactive element based on the triggered data. The online entertainment data is accessible by at least one of: a second viewer device configured not to run the first application, or a third viewer device configured to run the first application. The first application is configured to initiate the operation of the interactive element. The operation of the interactive element is observable to at least one of the first viewer device or the third viewer device, but not observable to second viewer device.