Constrained Reinforcement Learning for Safe Continuous Control

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current automatic system control methods, such as reinforcement learning, are inefficient and unsafe, requiring extensive time to learn, prone to errors in real environments, and rely on computationally expensive imitation learning, which is not suitable for all scenarios and lacks flexibility in handling unlearned or unseen situations.

Innovation Solution

The implementation of efficient, continuous, and safe first principles-based constrained self-learning using a knowledge base to derive initial control commands and generate constraints, allowing for principled estimation and evolution of machine learning to handle unlearned scenarios in a safe online learning environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If reinforcement learning is used for automatic system control, then the system can learn from experience, but the learning process is inefficient and unsafe, requiring extensive time and prone to errors in real environments

Engineering Contradiction:
Improvelearning capabilityVSAvoidlearning time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by creating an initial knowledge base with first principles and constraints before actual reinforcement learning begins. This preliminary structure guides the learning process, reducing the time needed for trial-and-error learning while ensuring safety through pre-established constraints that prevent harmful actions during learning.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If imitation learning is used to train models, then the system can learn from human-provided strategies, but it is computationally expensive and lacks flexibility in handling unlearned or unseen situations

Engineering Contradiction:
Improvelearning from strategiesVSAvoidcomputational cost
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The learning process is segmented into distinct components: first principles knowledge, constraints, and reinforcement learning. This segmentation allows the system to leverage simple logical reasoning and pre-established rules for straightforward tasks, reserving computationally intensive reinforcement learning only for complex scenarios that cannot be handled by first principles alone, thereby reducing overall computational cost.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If deep reinforcement learning is used to achieve deep learning with trial and error, then the system can continuously learn, but it suffers from inefficiency and safety issues in learning

Engineering Contradiction:
Improvecontinuous learningVSAvoidsafety in learning
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system introduces an intermediary layer consisting of first principles and constraints that mediates between the reinforcement learning agent and the real environment. This intermediary structure allows continuous learning by providing a safe simulation environment where trial-and-error can occur, while the constraints act as a safety filter that prevents harmful actions from being executed in the real environment, thus ensuring reliability.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Ease of operation

If reinforcement learning agents interact with real environments, then the system can learn practical skills, but it is unsafe and requires extensive calibration

Engineering Contradiction:
Improvepractical learningVSAvoidcalibration requirement
Core Design Contradiction:
Ease of operationVSEase of manufacture

Solution Approach 1:

The system creates a virtual copy or simulation environment that mirrors the real environment. Reinforcement learning agents interact with this virtual copy instead of the real environment, allowing practical skill acquisition without safety risks. The virtual environment is calibrated using first principles and constraints, eliminating the need for extensive real-world calibration while maintaining practical relevance.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12189349B2System and method of efficient, continuous, and safe learning using first principles and constraints
Publication Date: 2025.01.07 HUAWEI TECH CO LTD
  • US12189349B2 patent drawing
  • US12189349B2 patent drawing
  • US12189349B2 patent drawing

AI summary

A computer implemented method for self-learning of a control system. The method includes creating an initial knowledge base. The method learns first principles using the knowledge base. The method creates initial control commands derived from the knowledge base. The method generates constraints for the control commands. The method performs constrained reinforcement learning by executing the control commands with the constraints and observing feedback to improve the control commands. The method enriches the knowledge base based on the feedback.