Content-Aware Audio Leveling for Noise Pumping Reduction

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Solution Overview

Problem

Conventional dynamic processing techniques for audio, such as AGC and DRC, struggle to effectively manage audio levels in diverse content, often boosting low-level unwanted noise and introducing noise pumping, especially in user-generated content recorded in poor environments.

Innovation Solution

The method involves performing content-aware audio processing by source separating the audio signal into voice-related and residual components, determining a dynamic audio gain based on these components, and applying this gain for audio level adjustment, thereby improving audio quality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If conventional AGC and DRC techniques multiply the whole audio mixture by a time-varying gain, then the overall audio level is adjusted, but low-level unwanted noise is boosted and noise pumping is introduced

Engineering Contradiction:
Improveaudio level controlVSAvoidnoise boosting and pumping
Core Design Contradiction:
Measurement precisionVSObject-affected harmful factors

Solution Approach 1:

The patent segments the audio signal into multiple audio objects (speech, music, sound effects, noise) and applies different processing to each object. This allows the system to adjust the gain for speech and music separately from noise, preventing noise boosting while maintaining proper audio level control.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies different quality characteristics to different audio objects by adjusting their respective gain parameters independently. Speech objects receive different gain treatment compared to music objects, and noise objects can be suppressed separately, creating locally optimized audio quality for each component.

Inventive Principle:
Principle #3Local quality

2Stability of the object's composition

If conventional AGC adjusts the long-term level to target level with slow gain changes, then the average loudness is consistent, but short-term level fluctuates significantly

Engineering Contradiction:
Improvelong-term level consistencyVSAvoidshort-term level response
Core Design Contradiction:
Stability of the object's compositionVSSpeed

Solution Approach 1:

The patent implements dynamic gain adjustment for each audio object based on its instantaneous level and importance. The system can rapidly adjust the gain of prominent speech or music objects in real-time, providing both long-term stability through overall level control and short-term responsiveness through object-specific dynamic adjustment.

Inventive Principle:
Principle #15Dynamics

3Speed

If conventional DRC adjusts the short-term level and limits fluctuations, then the dynamic range is compressed, but soft sounds are mapped to higher levels and loud sounds to lower values

Engineering Contradiction:
Improveshort-term level controlVSAvoiddynamic range preservation
Core Design Contradiction:
SpeedVSManufacturing precision

Solution Approach 1:

The patent applies different compression characteristics to different audio objects. Music objects can undergo DRC processing to limit fluctuations, while speech objects maintain their dynamic range. The system preserves the natural dynamic range of each object type while still providing short-term level control where appropriate.

Inventive Principle:
Principle #3Local quality

4Ease of operation

If volume leveler processes both PGC and UGC with the same technique, then the system is simple to operate, but it cannot effectively handle the diverse characteristics of user-generated content

Engineering Contradiction:
Improveprocessing uniformityVSAvoidcontent type adaptation
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent dynamically adapts its processing strategy based on the detected content type. The system automatically identifies whether the input is PGC or UGC and adjusts the audio object processing parameters accordingly, providing specialized handling for each content type while maintaining a unified user interface and operation flow.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250038726A1Content-aware audio level management
Publication Date: 2025.01.30 DOLBY LABORATORIES LICENSING CORP
  • US20250038726A1 patent drawing
  • US20250038726A1 patent drawing

AI summary

Described herein is a method of performing content-aware audio processing for an audio signal comprising a plurality of audio components of different types. The method includes source separating the audio signal into at least a voice-related audio component and a residual audio component. The method further includes determining a dynamic audio gain based on the voice-related audio component and the residual audio component. The method also includes performing audio level adjustment for the audio signal based on the determined audio gain. Further described are corresponding apparatus, programs, and computer-readable storage media.