Content Casting Method for User State-Based Selection

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Solution Overview

Problem

Existing content casting methods for electronic devices lack the ability to consider user states and device conditions, resulting in irrelevant content playback and manual intervention for time-specific content viewing.

Innovation Solution

An electronic device with a processor and communication circuit that obtains a content list from an external server, selects content based on user state, content type, or external device state, and transmits this information to another device via a short-range wireless network for seamless playback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the TV receives a content list from a contents provider, then content playback is enabled, but irrelevant content is delivered and manual selection is required

Engineering Contradiction:
Improvecontent playback automationVSAvoidmanual content selection
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The mobile device automatically selects and casts relevant content to the TV based on user state information without requiring manual intervention. The system serves itself by autonomously determining what content to play based on detected user conditions such as time of day, weather, or recent viewing history.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses user state information as feedback to dynamically adjust content selection. By continuously monitoring user conditions and using this feedback to refine content choices, the system creates a closed-loop system that adapts to user needs and improves automation over time.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If the user specifies time for content viewing, then relevant content can be selected, but the system lacks automatic content selection capability

Engineering Contradiction:
Improvecontent selection adaptabilityVSAvoidautomatic content selection
Core Design Contradiction:
Adaptability or versatilityVSExtent of automation

Solution Approach 1:

The system performs preliminary actions by pre-selecting content based on predicted user needs before the user actually wants to watch something. By analyzing user state information in advance and proactively casting relevant content, the system eliminates the need for manual selection at the moment of viewing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The content selection system is made dynamic by continuously adapting to changing user states. Rather than using static content lists, the system dynamically adjusts content recommendations based on real-time or recent user conditions, making the selection process flexible and responsive to individual needs.

Inventive Principle:
Principle #15Dynamics

3Duration of action of stationary object

If the TV plays content sequentially from the queue, then continuous playback is achieved, but the system cannot consider user state or device conditions

Engineering Contradiction:
Improvecontinuous content playbackVSAvoidcontent selection flexibility
Core Design Contradiction:
Duration of action of stationary objectVSAdaptability or versatility

Solution Approach 1:

The system changes the parameters of content selection by incorporating user state information and device conditions as new selection criteria. Instead of playing content solely based on queue order, the system adjusts content choices based on varying parameters such as user activity level, time of day, or environmental conditions while maintaining continuous playback capability.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11695982B2Content casting method and electronic device therefor
Publication Date: 2023.07.04 SAMSUNG ELECTRONICS CO LTD
  • US11695982B2 patent drawing
  • US11695982B2 patent drawing
  • US11695982B2 patent drawing

AI summary

According to various embodiments, a content casting method of an electronic device may comprise: an operation of obtaining a content list including a plurality of pieces of content information from an external server; an operation of selecting at least one piece of content from the content list on the basis of at least one of the state of a user, the type of content, and the state of an external electronic device; and an operation of transmitting information on the selected at least one piece of content to the external electronic device so as to cause the external electronic device to play the selected at least one piece of content through a short-range wireless network. Additional various embodiments identified through the specification are possible.