Content Channel Generation via User Feedback

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Solution Overview

Problem

Current media systems, such as broadcast television and online platforms, fail to consistently and predictably provide channels dedicated to specific types of content, leading to user inefficiency in finding desired content amidst vast and fragmented content libraries.

Innovation Solution

A method for generating content channels that automatically select and provide video, audio, or image content based on user settings and preferences, utilizing meta-data and user feedback to curate content from multiple sources, ensuring a passive viewing experience by continuously delivering relevant content without user intervention.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If users manually search for content in vast and fragmented content libraries, then users can find desired content, but users spend excessive time and effort searching

Engineering Contradiction:
Improvetime spent searching for contentVSAvoidease of finding content
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The system automatically generates content channels by selecting and organizing content assets based on user feedback and preferences without requiring manual user intervention. The server autonomously curates content, performs metadata analysis, and assembles channels, allowing the system to serve itself rather than relying on continuous user searching and selection.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system incorporates user feedback mechanisms where user interactions with content (viewing habits, preferences, selections) are captured and used to dynamically adjust and optimize content channel generation. This feedback loop enables the system to learn from user behavior and continuously improve content delivery, reducing the need for users to manually search for relevant content.

Inventive Principle:
Principle #23Feedback

2Ease of operation

If content channels are generated automatically based on user feedback, then the viewing experience becomes more passive and user-friendly, but the system complexity increases

Engineering Contradiction:
Improvepassive viewing experienceVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The server acts as an intermediary between the vast content libraries and the user, automatically performing the complex tasks of content selection, metadata analysis, and channel assembly. This intermediary handles the system complexity internally while presenting a simplified, passive viewing experience to the user, shielding them from the underlying complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system segments the complex content delivery task into distinct functional modules: content asset selection based on user feedback, metadata extraction and analysis, content channel generation, and continuous optimization. This segmentation allows each module to handle specific aspects of complexity independently, making the overall system more manageable while maintaining automated operation.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If content is curated from multiple services and providers, then content variety and relevance improve, but the difficulty of managing fragmented content sources increases

Engineering Contradiction:
Improvecontent varietyVSAvoidcontent management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The server is designed with universal functionality to access, manage, and integrate content from multiple diverse services and providers through a unified interface. It handles various content formats, metadata structures, and service protocols uniformly, enabling content variety from multiple sources without requiring separate management systems for each provider.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system employs an intermediary layer that standardizes interactions with multiple content providers, translating their diverse formats and protocols into a unified content selection process. This intermediary handles the complexity of managing fragmented content sources internally while presenting a coherent, varied content selection to the user.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10225610B2Method and apparatus for content channels using user feedback
Publication Date: 2019.03.05 SONY INTERACTIVE ENTERTAINMENT LLC
  • US10225610B2 patent drawing
  • US10225610B2 patent drawing
  • US10225610B2 patent drawing

AI summary

An apparatus and method of generating a content channel that includes accessing a list of content assets, utilizing one or more content assets as settings for the content channel, and selecting additional content assets. The selection is based on the settings. The content channel is generated based on the additional content assets.