Content Fragment Distribution System for Shallow Consumption

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current content distribution methods do not provide users with the option to consume content groups widely and shallowly, requiring multiple user manipulations and lacking efficiency in achieving consumption purposes, as they only allow choices between consuming fragments or full main bodies.

Innovation Solution

A content distribution method that generates content fragments, user interfaces for choosing main body consumption, and additional fragment group consumption, allowing users to repeat consumption actions efficiently by combining user interfaces and generating new fragment or main body content based on user preferences, with features enabling one-manipulation wide and shallow content consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the user chooses to consume only fragments or full main bodies, then the system maintains simple binary options, but the user cannot consume content widely and shallowly which reduces convenience

Engineering Contradiction:
Improveconvenience of content consumptionVSAvoidflexibility of consumption options
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent segments content into multiple fragments (first fragment, second fragment, etc.) from a single main body, allowing users to consume content in graduated portions. This segmentation enables the 'consume widely and shallowly' mode by providing intermediate consumption levels between fragment-only and full main body consumption

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts the available consumption options based on user selections. When a user chooses to consume a main body, the system subsequently provides additional fragment options related to that content, creating adaptive consumption pathways that respond to user behavior and enable flexible content exploration

Inventive Principle:
Principle #15Dynamics

2Device complexity

If the system provides only binary consumption options (fragment or main body), then the system structure remains simple, but multiple manipulations are required which increases operation complexity

Engineering Contradiction:
Improvesimplicity of system structureVSAvoidnumber of manipulations required
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent merges multiple consumption options and their associated user interfaces into a unified system. The first user interface for fragment consumption and the second user interface for main body consumption are integrated, allowing users to access both consumption modes and subsequent fragment options through a single interface, thereby reducing the number of separate manipulations required

Inventive Principle:
Principle #5Merging (Combining)

3Productivity

If users repeatedly choose to consume main bodies to achieve wide and shallow consumption, then the consumption purpose can be achieved, but the efficiency of content consumption is reduced

Engineering Contradiction:
Improveefficiency of content consumptionVSAvoidtime spent on repeated consumption actions
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary action by automatically generating and presenting relevant second fragments when a user consumes a main body. These fragments are prepared in advance based on the consumed content, allowing users to immediately access additional related information without requiring separate search or selection actions, thereby significantly improving consumption efficiency

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11036815B2Distribution method and system for content
Publication Date: 2021.06.15 YOKOTE KEN ICHI
  • US11036815B2 patent drawing
  • US11036815B2 patent drawing
  • US11036815B2 patent drawing

AI summary

To provide content group distribution method and system that allow a content group distribution that improves a convenience of an action to consume a content group widely and shallowly by a user, and further, improves an efficiency as well. A fragment DB 12 has attribute information indicative of what sort of purpose information of a fragment meets. A profile information DB 21 has degree-of-demand information indicative of what sort of attribute information a content demanded by a consumer has. A fragment generating unit 70 configures each content surely from “a plurality of fragments and one main body.” A content generating unit 51 generates a content fragment group while calculating a priority using the fragment DB 12 and the profile information DB 21. A user interface generating unit 50 generates a user interface for choosing an additional consumption of the fragment group for the fragment group.