Content Generation System Using Self-Service Feedback Loops

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Solution Overview

Problem

Consumers face challenges in generating user-generated content, such as reviews and questions, which are crucial for product sales, as existing methods like marketing campaigns have high overhead and do not sustain content generation, leading to a lack of critical mass for purchasing decisions.

Innovation Solution

A system and method that uses content generation tools to link users who have generated initial content with opportunities to create additional content, such as answering questions related to the same or different products, based on their previous submissions, to identify and incentivize users likely to generate content, thereby increasing participation and volume.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If marketing campaigns are used to encourage user content generation, then content volume increases temporarily, but overhead costs increase and content generation is not sustained

Engineering Contradiction:
Improvecontent generation volumeVSAvoidmarketing overhead
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system enables users to automatically generate and share content opportunities with their social networks without requiring marketer intervention. Users self-manage the propagation of content requests through their own social connections, eliminating the need for continuous marketing campaign overhead while sustaining content generation volume.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system implements a feedback loop where users who generate content receive notifications when others engage with that content, and are subsequently prompted to generate related content. This creates a self-sustaining cycle of content generation driven by user engagement feedback rather than external marketing pushes.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If users are asked to generate multiple types of content, then content diversity increases, but user burden increases and participation decreases

Engineering Contradiction:
Improvecontent type diversityVSAvoiduser participation ease
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system dynamically adapts content generation requests based on user behavior and preferences. Instead of statically assigning multiple content types, the system evolves the types and frequencies of content requests based on user engagement patterns, making the process adaptable rather than burdensome.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs preliminary actions by pre-selecting and prioritizing content generation opportunities based on user history and social network activity. Users are presented with a curated sequence of content requests rather than an overwhelming array of options, reducing the perceived burden while maintaining diversity.

Inventive Principle:
Principle #10Preliminary action

3Quantity of substance

If content generation opportunities are presented to all users, then potential content volume increases, but irrelevant content increases and quality decreases

Engineering Contradiction:
Improvetotal content volumeVSAvoidcontent relevance quality
Core Design Contradiction:
Quantity of substanceVSManufacturing precision

Solution Approach 1:

The system applies local quality by tailoring content generation opportunities to individual user characteristics, social networks, and product relationships. Each user receives customized content requests based on their specific context rather than generic prompts, ensuring high relevance while maintaining overall volume across the user base.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system segments the user base into different groups based on engagement patterns, product affinity, and social network characteristics. Content generation opportunities are then distributed selectively to appropriate segments, ensuring that each user receives relevant prompts rather than a blanket approach that would generate irrelevant content.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8589246B2Method and system for promoting user generation of content
Publication Date: 2013.11.19 BAZAARVOICE INC
  • US8589246B2 patent drawing
  • US8589246B2 patent drawing
  • US8589246B2 patent drawing

AI summary

Systems and methods for promoting user generation of content are disclosed. More particularly, embodiments of systems and methods to facilitate the generation of content by users are disclosed. Specifically, in one embodiment, in order to drive generation of desired content, the generation of content by a user may be linked to an opportunity to generate additional content (where the two types of content may be the same or different). In particular, in certain embodiments when a user has generated a first type of content the opportunity to generate a second type of content may be presented to that user.