Content Provision System Adapting Quality to Device Preferences

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Solution Overview

Problem

Existing systems waste processing resources by providing content to user devices at higher quality levels than necessary due to user device preferences that reduce output properties, such as audio volume or display brightness.

Innovation Solution

A system comprising an identification unit, a reduction unit, and a provision unit that identifies user device preferences indicating reduced output properties, reduces the contribution of content components accordingly, and provides the reduced content to the user device for output.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If content is provided to user devices at high quality levels, then user perception quality is improved, but processing resources and bandwidth are wasted when user device preferences reduce output properties

Engineering Contradiction:
Improvecontent qualityVSAvoidprocessing resources
Core Design Contradiction:
Manufacturing precisionVSLoss of energy

Solution Approach 1:

The system dynamically adjusts content quality based on real-time user device preferences. The identification unit continuously monitors device preferences (such as audio volume, display brightness), and the content quality is adaptively modified to match the actual output capabilities, transforming a static high-quality delivery system into a dynamic one that responds to changing device states.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes content parameters (such as audio bitrate, video resolution, color depth) based on identified user device preferences. When preferences indicate reduced output properties, the system modifies content parameters accordingly to reduce processing resources and bandwidth consumption while maintaining adequate user perception quality.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If content is provided at high quality levels, then user perception quality is improved, but bandwidth consumption increases unnecessarily when device output properties are reduced

Engineering Contradiction:
Improvecontent qualityVSAvoidbandwidth
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

The system modifies content parameters such as audio bitrate, video resolution, and color depth based on user device preferences. When device output properties are reduced, the system adjusts content parameters to match, thereby reducing bandwidth consumption proportionally while maintaining adequate quality for the device's actual output capabilities.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

Instead of always providing full-quality content, the system applies partial quality delivery by reducing content quality only to the extent necessary to match device output properties. This avoids excessive bandwidth consumption while ensuring sufficient quality for the device's actual capabilities.

Inventive Principle:
Principle #16Partial or excessive action

3Device complexity

If content is provided without adapting to user device preferences, then processing is simplified, but resource efficiency deteriorates

Engineering Contradiction:
Improvesystem complexityVSAvoidresource efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The system segments the content delivery process into distinct functional units: an identification unit that detects device preferences, a modification unit that adjusts content parameters, and a delivery unit that provides adapted content. This segmentation allows the system to add adaptability without creating monolithic complexity, as each unit performs a specific function independently.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces an intermediary content adaptation layer between the content source and the user device. This intermediary unit translates device preferences into appropriate content parameters, acting as a mediator that reconciles the mismatch between content quality and device output capabilities, thereby improving resource efficiency without requiring complex changes to either the content source or the device.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250147716A1Systems and methods for content provision
Publication Date: 2025.05.08 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20250147716A1 patent drawing

AI summary

A system for providing content for output to a user device, the system comprising: an identification unit configured to identify a user device preference indicative of a reduction of an output property of the user device for one or more components of the content; a reduction unit configured to reduce a contribution, to the content, of the components to obtain reduced content; and a provision unit configured to provide the reduced content to the user device for output.