Content Selection Screen With Merged User Objects
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Solution Overview
Problem
Existing content selection screens for digital content, such as games, lack effective user engagement and content recommendation mechanisms, failing to adequately showcase popular or user-interacted content.
Innovation Solution
An information processing system that displays user objects, such as avatars, adjacent to content objects, with user objects migrating around associated content objects based on user interactions, providing visual cues for content popularity and user engagement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a conventional content selection screen is displayed without user object associations, then the screen layout is simple and easy to implement, but user engagement is low and popular content is not effectively highlighted
Solution Approach 1:
The patent merges content objects with user objects by displaying user objects adjacent to or around content objects. This combination allows the system to simultaneously present content information and user interaction data on a single screen, enhancing user engagement without requiring separate display interfaces. The association between content and user objects is visually represented through spatial proximity and interactive elements.
Solution Approach 2:
The patent adds a new dimensional layer to the traditional content selection screen by introducing user objects as a third element alongside content objects. Instead of a simple one-dimensional content list, the screen now presents a two-dimensional or three-dimensional arrangement where content objects are surrounded by associated user objects, creating visual cues for popularity and engagement through spatial distribution.
2Productivity
If user objects are displayed adjacent to content objects, then popular content is visually highlighted and user engagement is enhanced, but the screen layout becomes more complex and requires additional processing
Solution Approach 1:
The patent implements feedback mechanisms where user objects dynamically respond to user interactions with content objects. When users select or view content, user objects associated with that content move closer or become more prominent, providing real-time visual feedback about popularity and user interest. This feedback loop enhances content selection efficiency by guiding users toward popular or relevant content without requiring explicit recommendations.
Solution Approach 2:
The system performs preliminary actions by pre-associating user objects with content objects based on user profiles, viewing history, or popular trends before the user makes a selection. This pre-computation of associations allows the screen to automatically highlight relevant content and user interactions, reducing the cognitive load on users and improving selection efficiency without requiring complex real-time processing during interaction.
Data Source
AI summary
An example system includes: a first memory in which a plurality of first objects each corresponding to a content included in a plurality of contents is stored; a second memory in which a plurality of second objects each corresponding to a user is stored; an association unit that associates a content with a second object; a first display controller that displays one or more first objects each corresponding to a content selected from the plurality of contents; and a second display controller that displays a second object adjacent to a first object corresponding to a content associated with the second object.


