Content Selection System Adapting to User Consumption Velocity

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Solution Overview

Problem

Social network users exhibit varying content consumption behaviors, with some users skimming content rapidly and others giving it more consideration, leading to inefficiencies in content selection and effectiveness.

Innovation Solution

A content selection system that measures user velocity of content consumption to determine the type of content to present, providing lower-value content to rapid consumers and higher-value content to those who spend more time with it.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If content is presented uniformly to all users regardless of their consumption behavior, then system complexity is reduced, but content effectiveness and user engagement deteriorate

Engineering Contradiction:
Improvecontent selection adaptabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system dynamically adjusts content selection based on real-time velocity measurements. The content delivery system transitions from a static, uniform approach to a dynamic, adaptive approach where content type and value are adjusted based on measured user consumption velocity, resolving the contradiction between adaptability and complexity

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a feedback loop by measuring user content consumption velocity and using this measurement to inform subsequent content selection decisions. This closed-loop feedback mechanism enables the system to adapt content delivery based on actual user behavior, improving effectiveness while maintaining manageable complexity through automated measurement and adjustment

Inventive Principle:
Principle #23Feedback

2Reliability

If high-value content is presented to all users, then content quality is improved, but resource waste increases for users who skim content rapidly

Engineering Contradiction:
Improvecontent value alignmentVSAvoidcontent delivery resource waste
Core Design Contradiction:
ReliabilityVSLoss of energy

Solution Approach 1:

The system applies local quality by matching content value to individual user characteristics. Instead of uniformly delivering high-value content to all users, the system tailors content quality to each user's demonstrated engagement level, delivering high-value content only to users who show signs of careful consideration and lower velocity consumption patterns

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system changes the parameter of content value delivered based on the measured velocity parameter. By monitoring consumption velocity and adjusting content value accordingly, the system optimizes resource allocation, delivering appropriate content value levels that match user engagement patterns and reduce waste

Inventive Principle:
Principle #35Parameter changes

3Productivity

If content delivery is optimized for each user's velocity, then content effectiveness is improved, but measurement and selection complexity increases

Engineering Contradiction:
Improvecontent delivery effectivenessVSAvoidmeasurement and selection system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system implements self-service by automatically measuring user velocity and selecting appropriate content without requiring manual intervention. The automated measurement and selection processes handle the complexity internally, delivering optimized content effectiveness while keeping the user experience simple and requiring no additional user action

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system replaces complex manual content selection processes with automated electronic measurement and selection mechanisms. By using computational methods to measure velocity and algorithmic processes to select content, the system manages measurement and selection complexity through automation rather than manual procedures

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS11595489B2Selecting content for high velocity users
Publication Date: 2023.02.28 SNAP INC
  • US11595489B2 patent drawing
  • US11595489B2 patent drawing
  • US11595489B2 patent drawing

AI summary

Disclosed are systems, methods, and computer-readable storage media to select content to present to a user are disclosed. In one aspect, a method includes determining a content consumption rate of the user, and selectively presenting content to the user based on the content consumption rate. The content consumption rate may be determined based on a number of media content presented to the user over a period of time. If the number is above a threshold, a first type of content may be presented, while if the number is below (or equal) to the threshold, a second type of content, or in some aspects, no content, may be presented. After the selective presentation, additional content may be presented regardless of the content consumption rate.