Content Server for Licensed Content Sharing and Gifting

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Solution Overview

Problem

Current digital content distribution systems do not allow users to easily purchase or acquire licensed content for sharing with others or gifting, due to restrictive license agreements and device compatibility issues.

Innovation Solution

A content server system that enables users to purchase and deliver licensed content to other telecommunications devices, with features like configurable licenses, automatic delivery, and support for group content plans, allowing sharing and gifting while managing digital rights through a license management module.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users purchase content through traditional online merchants, then content can be downloaded to the user's device, but the content cannot be easily shared or gifted to other users due to restrictive license agreements and device compatibility issues

Engineering Contradiction:
Improvecontent sharing capabilityVSAvoidlicense management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the content distribution process by separating the purchasing function from the content delivery function. The purchaser's device handles payment and license acquisition, while the recipient's device receives the content through automatic delivery mechanisms. This segmentation allows content to be purchased by one user and delivered to another without requiring the recipient to go through the traditional purchase flow, thereby enabling sharing and gifting while simplifying license management.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The online merchant system acts as an intermediary that facilitates content transfer between users. The merchant's server mediates the license agreement acceptance on behalf of the recipient device, and the system automatically manages the content delivery process. This intermediary approach resolves the contradiction by handling the complex license management centrally while enabling seamless content sharing between devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If license agreements require user assent for each content item, then digital rights are protected, but the process becomes cumbersome and prevents easy sharing or gifting

Engineering Contradiction:
Improvedigital rights protectionVSAvoidcontent acquisition process
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system performs preliminary action by having the purchaser accept the license agreement in advance for multiple content items or for content to be shared with specific recipients. The license is pre-configured to allow automatic delivery to designated devices, eliminating the need for each recipient to individually assent to license terms. This preliminary license acceptance maintains digital rights protection while dramatically simplifying the content sharing process.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system enables self-service by automatically delivering content to the recipient's device without requiring the recipient to manually accept license agreements. The purchaser's initial license acceptance serves the entire sharing process, and the system automatically handles content transfer, license application, and device configuration. This self-service approach maintains rights protection through automated license enforcement while making the process extremely easy to operate.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If content is downloaded to the device used for browsing, then the purchase process is simple, but the content cannot be easily transferred to other devices or shared with groups

Engineering Contradiction:
Improvepurchase process simplicityVSAvoidmulti-device delivery capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system introduces dynamics by allowing the content delivery destination to be flexible and changeable after purchase. Instead of fixed device-bound downloads, the system enables dynamic specification of recipient devices and groups. The purchaser can designate specific devices or entire groups as recipients, and the system dynamically routes content to these targets. This dynamic approach maintains simple purchase processes while enabling versatile multi-device and group content delivery.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The content delivery system is designed with universality to handle multiple delivery scenarios through a single purchase interface. The same purchasing mechanism supports individual device delivery, multiple device delivery, and group-based delivery. The system universally applies license management and content transfer protocols across all delivery types, enabling purchasers to easily select their preferred delivery mode without requiring different processes for different scenarios.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8751329B2Licensed content purchasing and delivering
Publication Date: 2014.06.10 T MOBILE US INC
  • US8751329B2 patent drawing
  • US8751329B2 patent drawing
  • US8751329B2 patent drawing

AI summary

A content server enables one user to purchase licensed content for another user and, in response to the purchase, automatically delivers the content to the other user's device. The content server further configures the other user's device to receive and utilize the licensed content, thus enabling the other user to consume the content.