Context-Dependent AR Using Social Network Object Recognition

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Solution Overview

Problem

Conventional augmented reality (AR) systems rely on structured patterns or user input to display virtual elements, limiting their ability to provide context-dependent augmentations based on the user's surroundings and social network data.

Innovation Solution

An AR/VR system that integrates a social network server application to identify objects and persons in sensor data, retrieve relevant social network data, and display context-dependent augmentations on the AR/VR device display, incorporating user profiles and social network information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional AR systems use structured patterns or user input to display virtual elements, then the system operation is simple, but the context-dependency and relevance of augmentations are limited

Engineering Contradiction:
Improvecontext-dependencyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a server as an intermediary component that receives sensor data from the AR device, identifies objects and persons, retrieves relevant social network data, and sends augmentation data back to the AR device. This mediator approach enables complex context-dependent functionality while keeping the AR device itself relatively simple.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system is divided into distinct functional modules: sensor data acquisition on the AR device, object/person identification on the server, social network data retrieval on the server, and augmentation display on the AR device. This segmentation allows each component to specialize in specific tasks, improving overall context-dependency while managing complexity through distribution.

Inventive Principle:
Principle #1Segmentation

2Loss of information

If AR systems display virtual elements based solely on structured patterns, then the device complexity is low, but the quantity and relevance of information provided is limited

Engineering Contradiction:
Improveinformation completenessVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by having the server proactively identify objects and persons in sensor data, retrieve relevant social network data in advance, and prepare augmentation data before the user even views the AR display. This ensures information completeness is achieved without adding complexity to the user-facing AR device.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The server automatically performs object identification, data retrieval, and augmentation generation without requiring explicit user commands. The system serves itself by autonomously processing sensor data and providing relevant social network information, reducing information loss while maintaining simple user interaction.

Inventive Principle:
Principle #25Self-service

3Extent of automation

If AR systems rely on user input to select virtual elements, then the device structure is simple, but the automation and user experience are reduced

Engineering Contradiction:
Improveautomation levelVSAvoidsystem architecture
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The server acts as an automated intermediary that receives sensor data, performs object/person identification, retrieves social network data, and generates augmentations without requiring user input. This mediator enables high automation while keeping the AR device architecture relatively simple by offloading complex processing to the server.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system achieves automation through self-service mechanisms where the server autonomously processes sensor data, identifies relevant objects and persons, retrieves appropriate social network data, and generates augmentations automatically. This eliminates the need for manual user selection while maintaining simple device structure through centralized server processing.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250363824A1Systems and methods for context-dependent augmented reality
Publication Date: 2025.11.27 FREEZECROWD
  • US20250363824A1 patent drawing
  • US20250363824A1 patent drawing
  • US20250363824A1 patent drawing

AI summary

An augmented reality system includes an augmented reality (AR) device and a server computing device. The AR device transmits sensor data to the server computing device. The server computing device identifies a person and/or object in the sensor data. The server computing device executes a search over social network data to identify a portion of the social network data that relates to the identified person and/or object. The server computing device outputs augmentation data to the AR device that includes the identified portion of the social network data, and is configured to cause the AR device to display an augmentation that includes the portion of the social network data.