Context-Aware UI for Foldable Multi-Form Factor IHS

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current mobile Information Handling Systems (IHS) devices lack versatility in display postures and struggle to provide a larger display area with reduced size and weight, while also offering an optimal user interface across various use-cases such as tablet mode, laptop mode, and future display postures.

Innovation Solution

A context-aware User Interface (UI) for dual-display, foldable IHS devices that includes a removable physical keyboard, allowing users to configure the device into multiple postures (laptop, tablet, book, etc.) using sensors to dynamically adjust UI features such as ribbon areas and touch input areas based on the device's posture and keyboard position.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a conventional 2-in-1 device combines the portability of a tablet with the performance of a notebook, then portability and performance are improved, but the display area is reduced resulting in an uncomfortable form factor

Engineering Contradiction:
Improvedevice versatilityVSAvoiddisplay area
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The device is divided into two separate display panels that can be folded relative to each other. This segmentation allows each panel to contribute to the total display area while enabling flexible folding configurations that provide both portability and large display real estate when needed.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display area is extended into the third dimension through folding mechanisms. When unfolded, the device provides a large display area similar to a traditional laptop; when folded, it compactly reduces to a portable form factor, effectively adding dimensional flexibility to resolve the area-portability contradiction.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If the user interface is customized for different display postures and keyboard positions, then ease of operation is improved, but device complexity increases due to multiple sensors and dynamic adjustment mechanisms

Engineering Contradiction:
Improveuser interface adaptabilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

A single context-aware UI system serves multiple functions by detecting various postures and keyboard positions through sensors, then dynamically adapting the interface accordingly. This universal system handles tablet mode, laptop mode, and intermediate states without requiring separate specialized systems for each configuration.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system continuously monitors sensor data regarding display posture and keyboard position, using this feedback to dynamically adjust the user interface. This closed-loop feedback mechanism enables automatic adaptation to different usage scenarios without manual intervention, improving ease of operation while managing complexity through automated control.

Inventive Principle:
Principle #23Feedback

Data Source

PatentEP3841463B1Context-aware user interface (UI) for multi-form factor information handling systems (IHSS)
Publication Date: 2024.07.24 DELL PROD LP
  • EP3841463B1 patent drawingFigure 1
  • EP3841463B1 patent drawingFigure 2~3
  • EP3841463B1 patent drawingFigure 4~5

AI summary

Embodiments of a context-aware User Interface (UI) for multi-form factor Information Handling Systems (IHSs) are described. In an illustrative, non-limiting embodiment, an IHS may include a processor and a memory coupled to the processor, the memory having program instructions stored thereon that, upon execution by the processor, cause the IHS to: identify an arrangement of a second display relative to a first display; identify a position of a keyboard relative to the second display; and modify a Graphical User Interface (GUI) provided by the second display in response to: (i) the arrangement; and (ii) the position.