Context-Dependent Force Feedback in Simulation Controllers

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Solution Overview

Problem

Current video game simulation controllers lack effective force feedback mechanisms to enhance player immersion and accuracy, particularly in scenarios requiring nuanced control and context-dependent responses.

Innovation Solution

A system that includes a computer simulation controller with a force feedback mechanism, capable of applying distinct forces based on the context of the simulation, using mechanisms such as electromagnets, permanent magnets, hydraulic dampers, or motorized systems to provide resistance to joysticks and triggers, thereby simulating realistic interactions and aiding player control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If force feedback mechanisms are added to simulation controllers, then player immersion and control accuracy are improved, but device complexity increases

Engineering Contradiction:
Improvecontrol accuracyVSAvoidcontroller complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces complex mechanical force feedback mechanisms with magnetic field-based feedback. Electromagnets and permanent magnets create magnetic forces that act on magnetic components within the controller, providing force feedback without the need for complex mechanical linkages, springs, or motors. This substitution reduces mechanical complexity while maintaining force feedback functionality.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces magnetic fields as an intermediary between the simulation context and the physical controller. The force feedback mechanism uses magnetic fields to transmit force information from the simulation system to the player's hand, acting as a mediator that converts digital simulation data into physical sensation without requiring direct mechanical coupling.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If context-dependent force feedback is implemented, then simulation realism is improved, but computational requirements and system complexity increase

Engineering Contradiction:
Improvecontext-dependent controlVSAvoidfeedback system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic force feedback by continuously adjusting magnetic field strength based on simulation context. The system monitors simulation events (such as vehicle acceleration, terrain interaction, or weapon firing) and dynamically modulates the magnetic force applied to the controller, enabling context-dependent feedback without requiring multiple fixed feedback systems.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes magnetic field parameters (strength, direction, frequency) in response to simulation context. By varying the electrical current to electromagnets or repositioning permanent magnets, the system adjusts magnetic force parameters to match different simulation scenarios, providing adaptable feedback through parameter modulation rather than structural changes.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system significantly enhances player experience by providing context-dependent force feedback, improving control accuracy and immersion by simulating realistic resistance and interaction forces, thus enhancing the overall simulation play.

Implementation Method 1

using mechanisms such as electromagnets, permanent magnets, hydraulic dampers, or motorized systems to provide resistance to joysticks and triggers

Methodology Applied
Scientific EffectElectromagnetism: Electromagnet

Implementation Method 2

using mechanisms such as electromagnets, permanent magnets, hydraulic dampers, or motorized systems to provide resistance to joysticks and triggers

Methodology Applied
Scientific EffectMagnetism: Magnetism

Implementation Method 3

using mechanisms such as electromagnets, permanent magnets, hydraulic dampers, or motorized systems to provide resistance to joysticks and triggers

Methodology Applied
Scientific EffectHydraulic pressure: Hydraulic Press

Data Source

PatentUS11565175B2Force feedback to improve gameplay
Publication Date: 2023.01.31 SONY INTERACTIVE ENTERTAINMENT LLC
  • US11565175B2 patent drawing
  • US11565175B2 patent drawing
  • US11565175B2 patent drawing

AI summary

Force feedback is applied to a computer simulation controller, such as to a joystick element or analog trigger of the controller, depending on the context of the simulation.