Contextual GUI Objects for Hardware Input Efficiency
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Solution Overview
Problem
Existing techniques for facilitating operations on electronic devices are cumbersome and inefficient, often requiring multiple key presses or keystrokes, wasting user time and device energy, particularly in battery-operated devices.
Innovation Solution
The implementation of faster and more efficient methods and interfaces that dynamically display graphical user interface objects based on hardware input device configurations, reducing cognitive burden and conserving power by optimizing user interactions and device operations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If existing techniques are used to facilitate operations, then operations can be performed, but the user interface becomes complex and time-consuming requiring multiple key presses
Solution Approach 1:
The system pre-configures hardware input devices with specific operations and displays contextual indicators before user interaction. When a hardware input device is configured for a specific operation, the system proactively displays a graphical user interface object indicating this capability, allowing users to perform operations with minimal input steps by leveraging pre-established associations between hardware devices and operations.
2Ease of operation
If existing techniques are used to facilitate operations, then operations can be performed, but device energy is wasted due to complex interfaces
Solution Approach 1:
The system pre-establishes configurations between hardware input devices and operations, storing these associations in memory. By having these configurations ready in advance, the system avoids the need for complex multi-step interface interactions that would consume additional processing power and energy, thereby reducing overall device energy consumption.
3Loss of information
If graphical user interface objects are displayed for all hardware input devices, then users have complete information, but the interface becomes cluttered and less efficient
Solution Approach 1:
The system applies local quality by selectively displaying graphical user interface objects only for hardware input devices that are specifically configured to perform particular operations. Instead of uniformly displaying indicators for all hardware devices, the system tailors the display to show only relevant associations, maintaining information completeness for configured devices while avoiding interface clutter from unrelated devices.
Solution Approach 2:
The system employs partial action by displaying graphical user interface objects for only a subset of hardware input devices—specifically those configured for operations—rather than for all hardware devices. This selective display provides sufficient information for users to understand which hardware devices can perform which operations without overwhelming the interface with unnecessary indicators.
Data Source
AI summary
The present disclosure generally relates to user interfaces for facilitating operations. In some examples, computer systems provide indications that educate and/or guide users for performing an operation. In some examples, computer systems perform a first operation based on a first type of user input corresponding to a first hardware input device and perform a second operation based on a second type of user input corresponding to the first hardware input devices. In some examples, computer systems adjust audio output of an emergency siren based on detecting a particular type of event. In some examples, computer systems display different types and/or sizes of notifications based on an operating mode of a respective computer system. In some examples, computer systems forgo performing one or more operations when a respective computer system operates in a low power mode.


