Contextual Media Filter Search Using Object Recognition

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Solution Overview

Problem

Existing augmented reality systems lack the ability to dynamically generate and display contextual media content that interacts with real-world environments in a user-friendly and efficient manner.

Innovation Solution

A contextual media filter system that captures an image frame, identifies objects, retrieves relevant media content from a repository, and displays it within the frame based on object recognition and geometric verification, using a client device.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If augmented reality systems use traditional static media display methods, then system complexity is reduced, but user engagement and interactivity are insufficient

Engineering Contradiction:
ImproveinteractivityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic media filters that automatically update and change based on real-time environmental conditions detected by sensors. The media content transitions from static to dynamic, adapting to user movement, lighting changes, and contextual factors, thereby enhancing interactivity without requiring complex manual control systems

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system employs automated media generation and selection algorithms that independently process sensor data and generate appropriate media responses without user intervention. The computational system self-adjusts media parameters based on environmental feedback, reducing the need for complex user interface controls while maintaining high interactivity

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If augmented reality systems implement dynamic media generation, then user experience is enhanced, but processing time and computational resources increase

Engineering Contradiction:
Improvedynamic content generationVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system pre-processes and caches media assets and computational models before they are needed. By preparing media templates, geometric verification algorithms, and sensor data processing pipelines in advance, the system minimizes real-time processing delays when dynamic media generation is triggered during AR operation

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent replaces traditional mechanical or manual media selection processes with automated computational systems using machine learning algorithms and geometric verification. This substitution enables rapid, automated media generation and matching based on environmental sensors, significantly reducing processing time compared to manual or rule-based systems

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Measurement precision

If object recognition and geometric verification are implemented, then media content accuracy is improved, but system complexity and computational load increase

Engineering Contradiction:
Improveobject recognition accuracyVSAvoidprocessing complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent divides the complex object recognition and verification process into separate modular components: initial object detection, geometric feature extraction, template matching, and verification. This segmentation allows each component to be optimized independently and processed in sequence, managing computational complexity while maintaining high accuracy through specialized processing stages

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20250315469A1Contextual media filter search
Publication Date: 2025.10.09 SNAP INC
  • US20250315469A1 patent drawing
  • US20250315469A1 patent drawing
  • US20250315469A1 patent drawing

AI summary

Method for receiving an input onto a graphical user interface at a client device, capturing an image frame at the client device, the image frame comprising a depiction of an object, identifying the object within the image frame, accessing media content associated with the object within a media repository in response to identifying the object, and causing presentation of the media content within the image frame at the client device.