Continuous Watching Mode for Media Playback

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Solution Overview

Problem

Modern media distribution systems fail to allow seamless continuous watching of sequential media content items, such as TV show episodes, due to interruptions during transitions and inefficient fast-forward and rewind functionalities, which degrade user experience and waste bandwidth.

Innovation Solution

Implementing a continuous watching mode that merges multiple episodes into a virtual media content, allowing automatic skipping of credits and smooth playback, fast-forward, and rewind operations without user intervention, optimizing network resource usage and enhancing user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional media distribution systems deliver episodes sequentially from remote servers, then each episode can be played individually, but interruptions occur between episodes due to server connection delays and credit sequences

Engineering Contradiction:
Improvecontinuous watching capabilityVSAvoidinterruption time between episodes
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-buffering the next episode in the sequence before the current episode ends. The media player monitors playback progress and automatically initiates loading of subsequent episodes, ensuring they are ready in the buffer before needed, thus eliminating interruption delays.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system maintains continuous playback by seamlessly transitioning between episodes without stopping. The buffer management ensures uninterrupted video stream delivery, and automatic episode sequencing keeps the playback action continuous without user intervention or idle time between content items.

Inventive Principle:
Principle #20Continuity of useful action

2Loss of time

If skip buttons are provided to bypass credits, then users can reduce viewing time of irrelevant content, but the system still requires user intervention which introduces delay

Engineering Contradiction:
Improvecredit sequence durationVSAvoidautomatic playback control
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The media player performs self-service by automatically detecting credit sequences and skipping them without user input. The system analyzes the video content to identify credit portions and autonomously advances through them, eliminating the need for manual skip button presses while reducing overall viewing time.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system implements automatic skipping of credit sequences by detecting their temporal boundaries and rapidly transitioning through them. When credits are identified, the player fast-forwards through this non-essential content to reach the main episode content, minimizing time spent on irrelevant portions.

Inventive Principle:
Principle #21Skipping (Rushing through)

3Adaptability or versatility

If fast-forward and rewind operations are implemented, then users can navigate through content, but only the currently playing episode can be manipulated and separate requests are needed for previous episodes

Engineering Contradiction:
Improvenavigation capabilityVSAvoidepisode management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system merges multiple episodes into a unified playback sequence with continuous buffer management. By pre-loading subsequent episodes and maintaining a unified navigation interface, the system allows fast-forward and rewind operations to work seamlessly across episode boundaries without requiring separate episode requests or complex manual episode selection.

Inventive Principle:
Principle #5Merging (Combining)

4Loss of energy

If episodes are delivered from remote servers with sequential requests, then bandwidth is conserved by only transmitting needed content, but network latency and connection overhead reduce playback efficiency

Engineering Contradiction:
Improvenetwork bandwidth usageVSAvoidepisode delivery speed
Core Design Contradiction:
Loss of energyVSProductivity

Solution Approach 1:

The system performs preliminary data transmission by pre-buffering the next episode while the current one plays. This advance loading of content into local storage reduces network latency during playback transitions and allows efficient bandwidth utilization through continuous background data transfer during off-peak moments.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10887652B2Systems and methods for providing media content for continuous watching
Publication Date: 2021.01.05 ADEIA GUIDES INC
  • US10887652B2 patent drawing
  • US10887652B2 patent drawing
  • US10887652B2 patent drawing

AI summary

Methods and systems are described for providing media content for continuous watching. A command to play a series in a continuous watching mode is received. In response, and without detecting a further command to skip a portion of an episode, a first episode of the series is generated. Then, in response to conclusion of the first episode, end credits of the first episode and title credits of a next episode of the series are automatically skipped; and the next episode of the series is automatically generated for display.