Control Unit for Multi-Display Entertainment System

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Solution Overview

Problem

Existing consumer electronic entertainment systems do not effectively allow for simultaneous and independent control of multiple secondary displays to provide supplementary programming material from user mobile operating system devices, nor do they enable the capability to run multiple mobile operating system applications on selectable displays.

Innovation Solution

An electronic entertainment and display system that includes a control unit connected to multiple displays and external devices, allowing for simultaneous and independent control of secondary displays via a smartphone or tablet application, which can select and display media from mobile operating system devices, and communicate through existing Wi-Fi and Bluetooth interfaces.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional single-display system is used, then device complexity is low, but the capability to display multiple mobile operating system applications simultaneously on selectable displays is limited

Engineering Contradiction:
Improvecapability to run multiple mobile operating system applications on selectable displaysVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The control unit is designed to perform multiple functions: it controls both primary and secondary displays, manages content from multiple sources including mobile operating system devices, and coordinates synchronized playback across multiple displays. This multi-functional design enables the system to run multiple mobile operating system applications on selectable displays without requiring separate control systems for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The control unit acts as an intermediary between mobile operating system devices and the display system. It receives content from mobile devices, processes control signals, and distributes content to appropriate displays. This intermediary role simplifies the overall system architecture by centralizing control logic and reducing the complexity that would arise from direct peer-to-peer connections between multiple devices and displays.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multiple secondary displays are added to provide supplementary programming material, then the entertainment experience is enhanced, but the ease of operation for simultaneously and independently controlling multiple displays deteriorates

Engineering Contradiction:
Improvesupplementary programming material display capabilityVSAvoidcontrol simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The control unit receives control signals from mobile operating system devices and provides feedback by displaying content on secondary displays. This feedback mechanism allows users to easily control multiple displays through their familiar mobile devices, as the control interface remains simple while the system handles the complexity of coordinating multiple displays independently and simultaneously.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The control unit automatically manages the coordination of multiple secondary displays without requiring complex user intervention. It independently handles content distribution, synchronization timing, and display selection based on simple control signals from the mobile device, effectively making the system self-serve the complex task of multi-display coordination while maintaining ease of operation for the user.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If secondary displays are positioned proximate the primary display, then synchronized viewing is enabled, but the device layout complexity increases

Engineering Contradiction:
Improvesynchronized viewing capabilityVSAvoiddisplay arrangement complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The display system is segmented into a primary display and multiple secondary displays that can be independently positioned and controlled. This segmentation allows each display to serve a specific function (primary for main content, secondary for supplementary material) while maintaining synchronized viewing through coordination by the control unit. The physical segmentation into separate display units reduces the complexity of integrating multiple functions into a single device.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10838613B2Consumer electronic entertainment and display system
Publication Date: 2020.11.17 TRUFAN LLC
  • US10838613B2 patent drawing
  • US10838613B2 patent drawing
  • US10838613B2 patent drawing

AI summary

An electronic entertainment and display system that includes a mobile operating system application, control unit and website that work together to provide the ability for a user to view multiple audio and video digital user content across multiple display screens from the user's mobile operating system and/or from additionally connected external devices through the control unit. The control unit is connected to the system displays and external devices and displays chosen content through a drag and drop application. The user can choose to interact with any of the audio and video data displayed on the system displays and/or external devices.