Handheld Controller Removable Buffer Aperture Wear

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Solution Overview

Problem

Existing handheld game console controllers are prone to failure and wear in areas subject to repeated contact or impact, leading to reduced longevity and limited customization options.

Innovation Solution

A handheld game console controller design featuring a removable buffer or retention ring within apertures in the outer case, allowing for easy replacement of worn parts and customization of controls.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If controls are directly mounted on the outer case, then the controller structure is simple, but the controls are prone to wear and failure through repeated contact

Engineering Contradiction:
Improvecontroller durabilityVSAvoidcontroller structure
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

A buffer component is introduced as an intermediary element between the control element and the outer case. This buffer absorbs wear and contact stress, preventing direct damage to the control mechanism while maintaining the overall structure. The buffer acts as a sacrificial element that protects the more critical control components from deterioration.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The controller is divided into distinct modular components: the outer case, the buffer, and the control element. This segmentation allows the buffer to be replaced independently when worn, without replacing the entire controller or the valuable control elements. Each component can be manufactured, maintained, and replaced separately, improving overall system reliability.

Inventive Principle:
Principle #1Segmentation

2Ease of repair

If controls are fixed permanently in the outer case, then manufacturing is simpler, but customization and replacement of worn parts is difficult

Engineering Contradiction:
Improvecontrol replacement easeVSAvoidcontroller manufacturing
Core Design Contradiction:
Ease of repairVSEase of manufacture

Solution Approach 1:

The buffer is designed with dynamic characteristics, including resilient material properties that allow it to absorb impact and wear. The buffer can be compressed and deformed during normal use, and its resilient nature allows for easy insertion and removal. This dynamic design enables user replacement without complex tools or procedures while maintaining structural integrity during manufacturing.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The buffer is designed as a consumable, replaceable component that can be easily manufactured at low cost. When the buffer becomes worn or damaged, it can be replaced without replacing the entire controller or expensive control elements. This approach treats the buffer as a disposable protective element that extends the life of the overall controller system.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Adaptability or versatility

If the controller is designed for standard controls only, then manufacturing is easier, but user customization options are limited

Engineering Contradiction:
Improvecontroller customizationVSAvoidcontroller design
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The buffer design incorporates universal features that accommodate different control element types and user preferences. The buffer's aperture can be configured to accept various control geometries, and the resilient material properties can be adjusted to provide different tactile feedback characteristics. This universality allows the same basic controller structure to support multiple customization options without requiring fundamentally different designs.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12239904B2Controller for a games console
Publication Date: 2025.03.04 IRONBURG INVENTIONS
  • US12239904B2 patent drawing
  • US12239904B2 patent drawing
  • US12239904B2 patent drawing

AI summary

A hand held controller for a games console comprising an outer case and at least one control located on the controller. The controller is shaped to be held in at least one hand of a user such that the at least one control is operable by the user. The at least one control extends through an aperture provided in the outer case, and wherein the controller comprises a removable buffer mounted within the aperture.